AIDef:AI/EnemyFortressWatchKeepingWait
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsNextActionReserved | Bool | False |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RotAngle | Float | 0.0 | |
| WaitTime | Float | 1.0 |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReactDelayMin | Int | ||
| ReactDelayMax | Int | ||
| DanceReactRand | Int | ||
| TalkEndDelayMin | Int | ||
| TalkEndDelayMax | Int | ||
| FortressTag | String | ||
| TalkChangeViewTargetTimerMin | Int | ||
| TalkChangeViewTargetTimerMax | Int | ||
| IdleCheckMin | Int | ||
| IdleCheckMax | Int | ||
| IdlePer | Int |
Children
| Name | Description |
|---|---|
| サボり | |
| ダンス | |
| 反応待ち | |
| 向き直り | |
| 呼びかけ | |
| 回転 | |
| 待機 | |
| 注意 | |
| 聞く | |
| 話す |
Derived definitions
通常 (Lizalfos, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Bokoblin_Red, 馬未発見)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 1350 |
| IdleCheckMax | 1500 |
| IdlePer | 50 |
通常 (Lizalfos_Fire, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Bokoblin_Senior, 馬未発見)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 1350 |
| IdleCheckMax | 1500 |
| IdlePer | 50 |
通常 (Bokoblin_Rapid, 馬未発見)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 1350 |
| IdleCheckMax | 1500 |
| IdlePer | 50 |
通常 (Lizalfos_Electric, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Moriblin_Senior, 単純徘徊_0)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Moriblin_Blue, 単純徘徊_0)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Lizalfos_Senior, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Lizalfos_Middle, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |
通常 (Lizalfos_Ice, 見張り徘徊)
| Name | Value |
|---|---|
| ReactDelayMin | 10 |
| ReactDelayMax | 30 |
| DanceReactRand | 120 |
| TalkEndDelayMin | 60 |
| TalkEndDelayMax | 120 |
| FortressTag | EnemyFortressMgr |
| TalkChangeViewTargetTimerMin | 60 |
| TalkChangeViewTargetTimerMax | 180 |
| IdleCheckMin | 0 |
| IdleCheckMax | 0 |
| IdlePer | 0 |