AIDef:AI/EnemyFeintBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsAttackEnd | Bool | ||
| AttackAngle | Float | ||
| RetFrmGrdAtkTimer | Int | ||
| RetFrmGrdAtkPrcTimer | Int | ||
| RetFrmDmgAtkTimer | Int | ||
| GlobalNoAtkTime | Int | ||
| GlobalNoAtkTimeRnd | Int | ||
| AttackIntervalIntensity | Float | ||
| DisplayCheckRadius | Float | ||
| IsUpdateNoticeState | Bool | ||
| IsCheckLineReachable | Bool |
Children
| Name | Description |
|---|---|
| フェイント | |
| 戦闘攻撃 | |
| 戦闘準備 |
Derived definitions
戦闘 (Lizalfos, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 通常)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Lizalfos_Fire, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Fire, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 剣盾戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Lizalfos_Electric, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Electric, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Lizalfos_Bone, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Bone, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Lizalfos_Senior, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Senior, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (Lizalfos_Middle, 素手戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | False |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 0.7 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 槍戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Middle, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Ice, 対NPC剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Ice, 対NPC大剣戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 90 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
武器投げ (Lizalfos_Ice, 近接戦闘)
| Name | Value |
|---|---|
| IsAttackEnd | True |
| AttackAngle | 0.261799 |
| RetFrmGrdAtkTimer | 0 |
| RetFrmGrdAtkPrcTimer | 0 |
| RetFrmDmgAtkTimer | 0 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 0 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |