AIDef:AI/EnemyFeintBattle
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IsAttackEnd | Bool | ||
AttackAngle | Float | ||
RetFrmGrdAtkTimer | Int | ||
RetFrmGrdAtkPrcTimer | Int | ||
RetFrmDmgAtkTimer | Int | ||
GlobalNoAtkTime | Int | ||
GlobalNoAtkTimeRnd | Int | ||
AttackIntervalIntensity | Float | ||
DisplayCheckRadius | Float | ||
IsUpdateNoticeState | Bool | ||
IsCheckLineReachable | Bool |
Children
Name | Description |
---|---|
フェイント | |
戦闘攻撃 | |
戦闘準備 |
Derived definitions
戦闘 (Lizalfos, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Fire, 通常)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
戦闘 (Lizalfos_Fire, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Fire, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Fire, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 剣盾戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ケミカル攻撃 (Lizalfos_Electric, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
戦闘 (Lizalfos_Electric, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Electric, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Electric, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
戦闘 (Lizalfos_Bone, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Bone, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Bone, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
戦闘 (Lizalfos_Senior, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Senior, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Senior, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
戦闘 (Lizalfos_Middle, 素手戦闘)
Name | Value |
---|---|
IsAttackEnd | False |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.7 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 槍戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Middle, 大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Middle, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Ice, 対NPC剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
通常戦闘 (Lizalfos_Ice, 対NPC大剣戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 90 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
武器投げ (Lizalfos_Ice, 近接戦闘)
Name | Value |
---|---|
IsAttackEnd | True |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 0 |
RetFrmGrdAtkPrcTimer | 0 |
RetFrmDmgAtkTimer | 0 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |