AIDef:AI/EnemyEscape
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TumbleTime | Int | ||
| TumbleRand | Int | ||
| EscapeTime | Int | ||
| EscapeRand | Int | ||
| EscapeDist | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| こける | |
| 逃走移動 |
Derived definitions
逃走 (Stal_Bokoblin_Junior_Body, 逃走)
| Name | Value |
|---|---|
| TumbleTime | 100 |
| TumbleRand | 100 |
| EscapeTime | 160 |
| EscapeRand | 50 |
| EscapeDist | 100.0 |
逃走 (Bokoblin_Red, 逃走)
| Name | Value |
|---|---|
| TumbleTime | 100 |
| TumbleRand | 100 |
| EscapeTime | 160 |
| EscapeRand | 50 |
| EscapeDist | 100.0 |
逃走 (Bokoblin_Senior, 逃走)
| Name | Value |
|---|---|
| TumbleTime | 100 |
| TumbleRand | 100 |
| EscapeTime | 160 |
| EscapeRand | 50 |
| EscapeDist | 100.0 |
逃走 (Bokoblin_Rapid, 逃走)
| Name | Value |
|---|---|
| TumbleTime | 100 |
| TumbleRand | 100 |
| EscapeTime | 160 |
| EscapeRand | 50 |
| EscapeDist | 100.0 |