From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AssassinBossBattleAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IntervalIntensity |
Float |
|
|
RetFrmDmgAtkTimer |
Int |
|
|
AnchorName |
String |
|
|
HomeDist |
Float |
|
|
BattleDist |
Float |
|
|
DyingLifeRatio |
Float |
|
|
BattleDistSecond |
Float |
|
|
ReturnHeight |
Float |
|
|
Children
Name |
Description
|
攻撃 |
|
様子見 |
|
移動 |
|
Derived definitions
プレイヤー生存 (Assassin_Senior, 通常)
Name |
Value
|
IntervalIntensity |
1.0
|
RetFrmDmgAtkTimer |
0
|
AnchorName |
AnchorAction1
|
HomeDist |
4.0
|
BattleDist |
11.0
|
DyingLifeRatio |
0.34
|
BattleDistSecond |
0.0
|
ReturnHeight |
1.0
|