AIDef:Action/WaterFloatWait

From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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WaterFloatWait
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Time Int
TimeRand Int
ASName String
IsIgnoreSameAS Bool
IsEndWhenASFinished Bool
PosReduceRatio Float
AngleReduceRatio Float
InWaterDepth Float
FloatDepth Float
FloatRadius Float
FloatCycleTime Float
ChangeDepthSpeed Float
IsCheckWaterFall Bool


Derived definitions

水中 (Rabbit, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.4
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Octarock_Forest, 吹っ飛び後行動)

Name Value
Time 15
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.8
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中ナビ移動見まわす)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中プレイヤー気づき)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中警戒待機)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中見失い)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中待機)

Name Value
Time 0
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Middle, 水中怒り)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant_Middle, 水中弱点ダメージ)

Name Value
Time 30
TimeRand 0
ASName DamageEyeWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant_Middle, 水中弱点爆破)

Name Value
Time 90
TimeRand 0
ASName DamageEyeBombWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

見まわす (Lizalfos, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

子1 (ForestGiant_Senior, 水中ナビ移動見まわす)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Senior, 水中プレイヤー気づき)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Senior, 水中警戒待機)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Senior, 水中見失い)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Senior, 水中待機)

Name Value
Time 0
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant_Senior, 水中怒り)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant_Senior, 水中弱点ダメージ)

Name Value
Time 30
TimeRand 0
ASName DamageEyeWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant_Senior, 水中弱点爆破)

Name Value
Time 90
TimeRand 0
ASName DamageEyeBombWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Pigeon, 空中死亡)

Name Value
Time 0
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.1
FloatDepth 0.07
FloatRadius 0.05
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Boar, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Deer, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中ナビ移動見まわす)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中プレイヤー気づき)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中警戒待機)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中見失い)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中待機)

Name Value
Time 0
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (ForestGiant, 水中怒り)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant, 水中弱点ダメージ)

Name Value
Time 30
TimeRand 0
ASName DamageEyeWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (ForestGiant, 水中弱点爆破)

Name Value
Time 90
TimeRand 0
ASName DamageEyeBombWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

帰還 (Octarock_Water, 水中諦め)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

見まわす (Octarock_Water, 水中諦め)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

見失い (Octarock_Water, 水中)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

後行動 (Octarock_Water, 水中隠れ小ダメージ)

Name Value
Time 10
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.6
AngleReduceRatio 0.5
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

後行動 (Octarock_Water, 水中生成中)

Name Value
Time 0
TimeRand 0
ASName WaterHideLookWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 8.0
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

水中 (Octarock_Water, 吹っ飛び後行動)

Name Value
Time 15
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.8
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

先行動 (Octarock_Water, カツラ反応開始)

Name Value
Time 30
TimeRand 0
ASName WaterHideWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 2.5
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

戦闘準備 (Octarock_Water, 水中隠れ戦闘)

Name Value
Time 0
TimeRand 30
ASName WaterHideWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 2.5
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

待機 (Octarock_Water, 水中隠れ)

Name Value
Time 0
TimeRand 30
ASName WaterHideWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 2.5
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

待機 (Octarock_Water, 水中隠れプレイヤー発見画面外)

Name Value
Time 0
TimeRand 30
ASName WaterHideWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 2.5
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

怒り (Octarock_Water, 水中)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed 0.2
IsCheckWaterFall False

見まわす (Lizalfos_Fire, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Fire, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Fire, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Fire, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Fire, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Fire, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Fire, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

水中 (Sunazarashi, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

見まわす (Lizalfos_Electric, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Electric, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Electric, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Electric, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Electric, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Electric, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Electric, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

水中 (Fox, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.5
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Squirrel, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.4
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Octarock_Sand, 吹っ飛び後行動)

Name Value
Time 15
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.8
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (LittleBird, 空中死亡)

Name Value
Time 0
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.1
FloatDepth 0.07
FloatRadius 0.05
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

見まわす (Lizalfos_Bone, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Bone, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Bone, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Bone, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Bone, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Bone, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Bone, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

水中 (Octarock_Snow, 吹っ飛び後行動)

Name Value
Time 15
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.8
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Duck, 空中死亡)

Name Value
Time 0
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.15
AngleReduceRatio 0.3
InWaterDepth 0.0
FloatDepth 0.07
FloatRadius 0.03
FloatCycleTime 80.0
ChangeDepthSpeed 0.025
IsCheckWaterFall False

水中 (Wolf, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Octarock_Stone, 吹っ飛び後行動)

Name Value
Time 15
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.8
AngleReduceRatio 0.3
InWaterDepth 0.2
FloatDepth 0.7
FloatRadius 0.02
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Deer_MiniGame, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子0 (StalForestGiant, 水中ふっとび)

Name Value
Time 0
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中ナビ移動見まわす)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中プレイヤー気づき)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中警戒待機)

Name Value
Time 30
TimeRand 0
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中見失い)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中待機)

Name Value
Time 0
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

子1 (StalForestGiant, 水中怒り)

Name Value
Time 30
TimeRand 30
ASName
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

中行動 (StalForestGiant, 水中弱点ダメージ)

Name Value
Time 30
TimeRand 0
ASName DamageEyeWater
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 6.0
FloatDepth 1.0
FloatRadius 0.5
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

見まわす (Lizalfos_Senior, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Senior, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Senior, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Senior, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Senior, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Senior, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Senior, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

水中 (Bear, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (SunazarashiSP, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

見まわす (Lizalfos_Middle, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Middle, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Middle, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Middle, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Middle, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Middle, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Middle, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

見まわす (Lizalfos_Ice, 水中ナビ移動)

Name Value
Time 60
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

後行動 (Lizalfos_Ice, 水中警戒)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

行動A (Lizalfos_Ice, 未帰還)

Name Value
Time 60
TimeRand 60
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

小物連携 (Lizalfos_Ice, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

先行動 (Lizalfos_Ice, 水中攻撃反応)

Name Value
Time 30
TimeRand 30
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

速攻 (Lizalfos_Ice, 水中戦闘)

Name Value
Time 1
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

待機 (Lizalfos_Ice, 水中待機)

Name Value
Time 0
TimeRand 0
ASName FloatWait
IsIgnoreSameAS True
IsEndWhenASFinished False
PosReduceRatio 0.1
AngleReduceRatio 0.1
InWaterDepth 1.6
FloatDepth 0.5
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall True

水中 (Boar_MiniGame, 空中)

Name Value
Time 1
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 1.0
FloatDepth 0.2
FloatRadius 0.1
FloatCycleTime 30.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False

水中 (Heron, 空中死亡)

Name Value
Time 0
TimeRand 0
ASName Dead
IsIgnoreSameAS True
IsEndWhenASFinished True
PosReduceRatio 0.5
AngleReduceRatio 0.3
InWaterDepth 0.1
FloatDepth 0.07
FloatRadius 0.05
FloatCycleTime 60.0
ChangeDepthSpeed -1.0
IsCheckWaterFall False