From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino
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WaterFloatBaseAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
InWaterDepth |
Float |
|
|
FloatDepth |
Float |
|
|
FloatRadius |
Float |
|
|
FloatCycleTime |
Float |
|
|
ChangeDepthSpeed |
Float |
|
|
IsCheckWaterFall |
Bool |
|
|
Derived definitions
水中 (Octarock_Forest, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (Enemy_AirOctarock, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (Octarock_Water, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (Octarock_Sand, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (Octarock_Snow, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|
水中 (Octarock_Stone, 凍死先行動)
Name |
Value
|
InWaterDepth |
0.2
|
FloatDepth |
2.5
|
FloatRadius |
0.1
|
FloatCycleTime |
30.0
|
ChangeDepthSpeed |
-1.0
|
IsCheckWaterFall |
False
|