From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino
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WaterEmitterAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Radius |
Float |
|
|
Speed |
Float |
|
|
Offset |
Vec3 |
|
|
Interval |
Float |
|
|
VelocityDir |
Vec3 |
|
|
BindNodeName |
String |
|
|
EffectType |
Int |
|
|
Derived definitions
通常 (WaterPump, オン)
Name |
Value
|
Radius |
0.5
|
Speed |
0.333333
|
Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
Interval |
3.0
|
VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
BindNodeName |
ReleasePoint
|
EffectType |
0
|
通常 (NoseWaterPump, オン)
Name |
Value
|
Radius |
5.0
|
Speed |
1.0
|
Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
Interval |
4.0
|
VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
BindNodeName |
ReleasePoint
|
EffectType |
1
|
通常 (DgnObj_DLC_IbutsuEx_E_WaterPump_A_01, オン)
Name |
Value
|
Radius |
2.5
|
Speed |
0.333333
|
Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
Interval |
5.0
|
VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
BindNodeName |
ReleasePoint
|
EffectType |
3
|
通常 (RemainsWaterPump, オン)
Name |
Value
|
Radius |
2.5
|
Speed |
0.333333
|
Offset |
Vec3(x=0.0, y=0.0, z=0.0)
|
Interval |
5.0
|
VelocityDir |
Vec3(x=0.0, y=0.0, z=1.0)
|
BindNodeName |
ReleasePoint
|
EffectType |
2
|