AIDef:Action/ThrowWeaponRight

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ThrowWeaponRight
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WeaponIdx Int
SpeedMin Float
SpeedMax Float
ThrowAng Float
ThrowBoomerangAng Float
ThrowBoomerangSpeedMax Float
IsForceDead Bool
PosReduceRatio Float
AngReduceRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

捨てる (Lizalfos, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Fire, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Fire, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Electric, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Electric, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Moriblin_Senior, 武器投げ)

Name Value
WeaponIdx 0
SpeedMin 0.3
SpeedMax 0.75
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Moriblin_Senior, 離脱)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.1
AngReduceRatio 0.45

捨てる (Moriblin_Senior, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Bone, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Bone, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Moriblin_Blue, 武器投げ)

Name Value
WeaponIdx 0
SpeedMin 0.3
SpeedMax 0.75
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Moriblin_Blue, 離脱)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.1
AngReduceRatio 0.45

捨てる (Moriblin_Blue, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Stal_Moriblin_Bone, 武器投げ)

Name Value
WeaponIdx 0
SpeedMin 0.3
SpeedMax 0.75
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Stal_Moriblin_Bone, 離脱)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead False
PosReduceRatio 0.1
AngReduceRatio 0.45

捨てる (Stal_Moriblin_Bone, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 0.0
SpeedMax 0.0
ThrowAng 0.785398
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Senior, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Senior, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Middle, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Middle, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45

捨てる (Lizalfos_Ice, 疑似餌発見)

Name Value
WeaponIdx 0
SpeedMin 2.0
SpeedMax 3.0
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 1.5
IsForceDead True
PosReduceRatio 0.15
AngReduceRatio 0.45

武器投げ (Lizalfos_Ice, 崖である)

Name Value
WeaponIdx 0
SpeedMin 0.5
SpeedMax 1.25
ThrowAng 0.0
ThrowBoomerangAng 0.0
ThrowBoomerangSpeedMax 0.75
IsForceDead False
PosReduceRatio 0.15
AngReduceRatio 0.45