From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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RemainsWaterChaseBulletMoveAI definition |
---|
Type |
Action |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
RemainsWaterBulletOffset |
Vec3 |
[0.0, 0.0, 0.0] |
|
RemainsWaterBulletAngle |
Float |
0.0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
BaseTargetOffset |
Vec3 |
|
|
BaseTargetRandOffset |
Vec3 |
|
|
BaseChaseSpd |
Float |
|
|
MaxChaseSpd |
Float |
|
|
ChaseSpdRate |
Float |
|
|
ChaseAngleRate |
Float |
|
|
DepthOffset |
Float |
|
|
MaxPredictFrame |
Float |
|
|
MinPredictFrame |
Float |
|
|
StartPredictDist |
Float |
|
|
EndPredictDist |
Float |
|
|
WeakChaseTimer |
Float |
|
|
MaxRotSpd |
Float |
|
|
MinRotSpd |
Float |
|
|
SignASName |
String |
|
|
SignASFrame |
Int |
|
|
EndTimer |
Float |
|
|
IgnroeWater |
Bool |
|
|
IgnoreGravity |
Bool |
|
|
UseParentRevDirRot |
Bool |
|
|
Derived definitions
通常 (RemainsWaterChaseBullet, 通常)
Name |
Value
|
BaseTargetOffset |
Vec3(x=0.0, y=0.5, z=0.30000001192092896)
|
BaseTargetRandOffset |
Vec3(x=0.0, y=0.20000000298023224, z=0.4000000059604645)
|
BaseChaseSpd |
0.37037
|
MaxChaseSpd |
1.11111
|
ChaseSpdRate |
0.16
|
ChaseAngleRate |
0.6
|
DepthOffset |
1.0
|
MaxPredictFrame |
90.0
|
MinPredictFrame |
5.0
|
StartPredictDist |
50.0
|
EndPredictDist |
15.0
|
WeakChaseTimer |
20.0
|
MaxRotSpd |
6.28319
|
MinRotSpd |
6.28319
|
SignASName |
|
SignASFrame |
120
|
EndTimer |
900.0
|
IgnroeWater |
False
|
IgnoreGravity |
True
|
UseParentRevDirRot |
False
|