AIDef:Action/ReflectThrown
| AI definition | |
|---|---|
| Type | Action |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| IsReflectThrownBullet | Bool | False |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReactionLevel | Int | ||
| FinishWaterDepth | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Power | Float | ||
| TargetDir | Vec3 |
Derived definitions
迎撃 (ChemicalSpear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
反射 (Octarock_Bullet, 投擲生成)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | 2.0 |
反射 (BokoblinShootRock, 投擲)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
迎撃 (GuardianMiniSpear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |
迎撃 (Spear, 投げ_0)
| Name | Value |
|---|---|
| ReactionLevel | -1 |
| FinishWaterDepth | -1.0 |