AIDef:Action/PlayerCutTurnLSword

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
PlayerCutTurnLSword
AI definition
Type Action

StaticInstParams

Name Type Default value Description
EnergyMove Float
EnergyLastAttack Float
MaxSpeedF Float
MaxTime Float
AccSpeed Float
DecSpeed Float
SpAttackRadiusMin Float
SpAttackRadiusMax Float
SpAttackRadiusAdd Float
SpAttackCheckUnderDist Float
EnergyChargeStart Float
SpLargeAttackRadius Float
RumbleType Int
RumblePowerMin Float
RumblePowerMax Float


Derived definitions

大剣回転斬り (Player_Link, 攻撃)

Name Value
EnergyMove 300.0
EnergyLastAttack 0.0
MaxSpeedF 0.15
MaxTime 150.0
AccSpeed 0.003
DecSpeed 0.005
SpAttackRadiusMin 0.5
SpAttackRadiusMax 10.0
SpAttackRadiusAdd 0.1
SpAttackCheckUnderDist 1.0
EnergyChargeStart 250.0
SpLargeAttackRadius 5.0
RumbleType 4
RumblePowerMin 1.0
RumblePowerMax 2.0