From ZeldaMods (Breath of the Wild)
Revision as of 18:01, 14 October 2018 by imported>Leoetlino
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MoveWithASAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 子2 (Stal_Bokoblin_Junior_Body, 振りまわし攻撃移動)
- 3.2 アンカー接近 (NpcHearts, アンカーへ移動)
- 3.3 アンカー接近 (NpcHearts, レール点に移動)
- 3.4 移動 (Octarock_Forest, 地上隠れ逃走)
- 3.5 直進 (Octarock_Forest, 隠れ追跡)
- 3.6 アンカー接近 (NpcRunner, アンカーへ移動)
- 3.7 アンカー接近 (NpcRunner, レール点に移動)
- 3.8 アンカー接近 (Npc, アンカーへ移動)
- 3.9 アンカー接近 (Npc, レール点に移動)
- 3.10 子2 (Bokoblin_Red, 振りまわし攻撃移動)
- 3.11 レールに向かう (Assassin_Middle_Azito, レール移動)
- 3.12 移動 (Assassin_Middle_Azito, 基本歩行)
- 3.13 直進 (Assassin_Middle_Azito, ナビ戦闘走行)
- 3.14 直進 (Assassin_Middle_Azito, プレイヤー警戒移動)
- 3.15 直進 (Assassin_Middle_Azito, 音気づき)
- 3.16 直進 (Assassin_Middle_Azito, 好物発見)
- 3.17 直進 (Assassin_Middle_Azito, 諦め)
- 3.18 直進 (Assassin_Middle_Azito, 不審物発見)
- 3.19 直線追跡 (Assassin_Middle_Azito, 音追跡)
- 3.20 停止点移動 (Assassin_Middle_Azito, レール移動)
- 3.21 直進 (Assassin_Middle_Quest, ナビ戦闘走行)
- 3.22 アンカー接近 (NpcTripMaster, アンカーへ移動)
- 3.23 アンカー接近 (NpcTripMaster, レール点に移動)
- 3.24 近づき (Lynel_Senior, 6足攻撃移動)
- 3.25 子0 (Lynel_Senior, 大剣突進切り駆け寄り)
- 3.26 子0 (Lynel_Senior, 突進切り接近)
- 3.27 通り過ぎ (Lynel_Senior, 6足攻撃移動)
- 3.28 アンカー接近 (Npc_Gerudo_Queen, アンカーへ移動)
- 3.29 アンカー接近 (Npc_Gerudo_Queen, レール点に移動)
- 3.30 直進 (Lizalfos_Fire, 戦闘歩行)
- 3.31 直進 (Priest_Boss_Normal, 中行動_0)
- 3.32 子2 (Bokoblin_Senior, 振りまわし攻撃移動)
- 3.33 子2 (Bokoblin_Rapid, 振りまわし攻撃移動)
- 3.34 アンカー接近 (NpcTravelerWarrior, アンカーへ移動)
- 3.35 アンカー接近 (NpcTravelerWarrior, レール点に移動)
- 3.36 行動 (NpcTravelerWarrior, 接近)
- 3.37 行動 (Moriblin_Senior, 剣薙ぎ払い攻撃)
- 3.38 行動 (Moriblin_Senior, 子2)
- 3.39 行動 (Moriblin_Senior, 子3)
- 3.40 直進 (Priest_Boss_ShadowClone_Real, 中行動_0)
- 3.41 アンカー接近 (NpcTravelerRider, アンカーへ移動)
- 3.42 アンカー接近 (NpcTravelerRider, レール点に移動)
- 3.43 アンカー接近 (Assassin, アンカーへ移動)
- 3.44 アンカー接近 (Assassin, レール点に移動)
- 3.45 近づき (Lynel_Middle, 6足攻撃移動)
- 3.46 子0 (Lynel_Middle, 大剣突進切り駆け寄り)
- 3.47 子0 (Lynel_Middle, 突進切り接近)
- 3.48 通り過ぎ (Lynel_Middle, 6足攻撃移動)
- 3.49 レールに向かう (Assassin_Middle_Azito_DLC, レール移動)
- 3.50 移動 (Assassin_Middle_Azito_DLC, 基本歩行)
- 3.51 直進 (Assassin_Middle_Azito_DLC, ナビ戦闘走行)
- 3.52 直進 (Assassin_Middle_Azito_DLC, プレイヤー警戒移動)
- 3.53 直進 (Assassin_Middle_Azito_DLC, 音気づき)
- 3.54 直進 (Assassin_Middle_Azito_DLC, 好物発見)
- 3.55 直進 (Assassin_Middle_Azito_DLC, 諦め)
- 3.56 直進 (Assassin_Middle_Azito_DLC, 不審物発見)
- 3.57 直線追跡 (Assassin_Middle_Azito_DLC, 音追跡)
- 3.58 停止点移動 (Assassin_Middle_Azito_DLC, レール移動)
- 3.59 移動 (Octarock_Sand, 逃走)
- 3.60 戦闘歩行 (Guardian_Mini_DetachLineBeam, 突撃回転攻撃)
- 3.61 直進 (Guardian_Mini_DetachLineBeam, 音気づき)
- 3.62 直進 (Guardian_Mini_DetachLineBeam, 変形前)
- 3.63 直線追跡 (Guardian_Mini_DetachLineBeam, 音気づき)
- 3.64 移動 (Animal_SunazarashiSP_B, Root)
- 3.65 行動 (Moriblin_Blue, 剣薙ぎ払い攻撃)
- 3.66 行動 (Moriblin_Blue, 子2)
- 3.67 行動 (Moriblin_Blue, 子3)
- 3.68 アンカー接近 (NpcTravelerWarriorRider, アンカーへ移動)
- 3.69 アンカー接近 (NpcTravelerWarriorRider, レール点に移動)
- 3.70 行動 (NpcTravelerWarriorRider, 接近)
- 3.71 行動 (Stal_Moriblin_Bone, 剣薙ぎ払い攻撃)
- 3.72 行動 (Stal_Moriblin_Bone, 子2)
- 3.73 行動 (Stal_Moriblin_Bone, 子3)
- 3.74 移動 (Octarock_Snow, 地上隠れ逃走)
- 3.75 直進 (Octarock_Snow, 隠れ追跡)
- 3.76 直進 (Octarock_Snow, 潜り追跡)
- 3.77 アンカー接近 (NpcHorseReceptionist, アンカーへ移動)
- 3.78 アンカー接近 (NpcHorseReceptionist, レール点に移動)
- 3.79 近づき (Lynel, 6足攻撃移動)
- 3.80 子0 (Lynel, 大剣突進切り駆け寄り)
- 3.81 子0 (Lynel, 突進切り接近)
- 3.82 通り過ぎ (Lynel, 6足攻撃移動)
- 3.83 アンカー接近 (NpcStrangeBeacon2, アンカーへ移動)
- 3.84 アンカー接近 (NpcStrangeBeacon2, レール点に移動)
- 3.85 行動 (NpcStrangeBeacon2, 接近)
- 3.86 アンカー接近 (NpcUseBasicSignal, アンカーへ移動)
- 3.87 アンカー接近 (NpcUseBasicSignal, レール点に移動)
- 3.88 戦闘歩行 (Guardian_Mini, 突撃回転攻撃)
- 3.89 直進 (Guardian_Mini, 音気づき)
- 3.90 直進 (Guardian_Mini, 変形前)
- 3.91 直線追跡 (Guardian_Mini, 音気づき)
- 3.92 アンカー接近 (NpcVisibleTogglable, アンカーへ移動)
- 3.93 アンカー接近 (NpcVisibleTogglable, レール点に移動)
- 3.94 アンカー接近 (NpcTebaTraining, アンカーへ移動)
- 3.95 アンカー接近 (NpcTebaTraining, レール点に移動)
- 3.96 アンカー接近 (NpcMamonoShop, アンカーへ移動)
- 3.97 アンカー接近 (NpcMamonoShop, レール点に移動)
- 3.98 アンカー接近 (NpcWarrior, アンカーへ移動)
- 3.99 アンカー接近 (NpcWarrior, レール点に移動)
- 3.100 行動 (NpcWarrior, 接近)
- 3.101 アンカー接近 (NpcChaseBlueFire, アンカーへ移動)
- 3.102 アンカー接近 (NpcChaseBlueFire, レール点に移動)
- 3.103 アンカー接近 (NpcTraveler, アンカーへ移動)
- 3.104 アンカー接近 (NpcTraveler, レール点に移動)
- 3.105 アンカー接近 (NpcArtist, アンカーへ移動)
- 3.106 アンカー接近 (NpcArtist, レール点に移動)
- 3.107 アンカー接近 (NpcClerk, アンカーへ移動)
- 3.108 アンカー接近 (NpcClerk, レール点に移動)
- 3.109 アンカー接近 (NpcUmayadoMaster, アンカーへ移動)
- 3.110 アンカー接近 (NpcUmayadoMaster, レール点に移動)
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseRotRatio |
Float |
|
|
FollowGround |
Bool |
|
|
WallHitLimitTime |
Int |
|
|
MoveAngCliffLimitTime |
Int |
|
|
AccRatio |
Float |
|
|
IgnoreLastCurve |
Bool |
|
|
IgnoreDecelerationFrontCliff |
Bool |
|
|
IgnoreMoveDirCoHit |
Bool |
|
|
JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子2 (Stal_Bokoblin_Junior_Body, 振りまわし攻撃移動)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.261799
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.22
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcHearts, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcHearts, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Octarock_Forest, 地上隠れ逃走)
Name |
Value
|
ASName |
|
Speed |
1.3
|
RotSpd |
0.174533
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Octarock_Forest, 隠れ追跡)
Name |
Value
|
ASName |
FastWalk
|
Speed |
1.0
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
1.0
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcRunner, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcRunner, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Npc, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Npc, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
子2 (Bokoblin_Red, 振りまわし攻撃移動)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.261799
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.22
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
レールに向かう (Assassin_Middle_Azito, レール移動)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Assassin_Middle_Azito, 基本歩行)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, ナビ戦闘走行)
Name |
Value
|
ASName |
Walk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, プレイヤー警戒移動)
Name |
Value
|
ASName |
PatrolWarnWalk
|
Speed |
0.045
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, 音気づき)
Name |
Value
|
ASName |
PatrolFindWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, 好物発見)
Name |
Value
|
ASName |
BananaWalk
|
Speed |
0.06
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, 諦め)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito, 不審物発見)
Name |
Value
|
ASName |
PatrolWarnWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Assassin_Middle_Azito, 音追跡)
Name |
Value
|
ASName |
PatrolFindWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
停止点移動 (Assassin_Middle_Azito, レール移動)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Quest, ナビ戦闘走行)
Name |
Value
|
ASName |
Walk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTripMaster, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTripMaster, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
近づき (Lynel_Senior, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
4.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel_Senior, 大剣突進切り駆け寄り)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel_Senior, 突進切り接近)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
通り過ぎ (Lynel_Senior, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Npc_Gerudo_Queen, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Npc_Gerudo_Queen, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Lizalfos_Fire, 戦闘歩行)
Name |
Value
|
ASName |
AttackFireWalk
|
Speed |
0.18
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Priest_Boss_Normal, 中行動_0)
Name |
Value
|
ASName |
BananaLoop
|
Speed |
0.1
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子2 (Bokoblin_Senior, 振りまわし攻撃移動)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.261799
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.22
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子2 (Bokoblin_Rapid, 振りまわし攻撃移動)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.261799
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.22
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerWarrior, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerWarrior, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (NpcTravelerWarrior, 接近)
Name |
Value
|
ASName |
GuardMoveLoop
|
Speed |
0.064
|
RotSpd |
0.174533
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Senior, 剣薙ぎ払い攻撃)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Senior, 子2)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Senior, 子3)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.174533
|
FinRadius |
-1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Priest_Boss_ShadowClone_Real, 中行動_0)
Name |
Value
|
ASName |
BananaLoop
|
Speed |
0.1
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerRider, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerRider, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Assassin, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (Assassin, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
近づき (Lynel_Middle, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
4.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel_Middle, 大剣突進切り駆け寄り)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel_Middle, 突進切り接近)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
通り過ぎ (Lynel_Middle, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
レールに向かう (Assassin_Middle_Azito_DLC, レール移動)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Assassin_Middle_Azito_DLC, 基本歩行)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, ナビ戦闘走行)
Name |
Value
|
ASName |
Walk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, プレイヤー警戒移動)
Name |
Value
|
ASName |
PatrolWarnWalk
|
Speed |
0.045
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, 音気づき)
Name |
Value
|
ASName |
PatrolFindWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, 好物発見)
Name |
Value
|
ASName |
BananaWalk
|
Speed |
0.06
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, 諦め)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Assassin_Middle_Azito_DLC, 不審物発見)
Name |
Value
|
ASName |
PatrolWarnWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Assassin_Middle_Azito_DLC, 音追跡)
Name |
Value
|
ASName |
PatrolFindWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
停止点移動 (Assassin_Middle_Azito_DLC, レール移動)
Name |
Value
|
ASName |
PatrolWalk
|
Speed |
0.07
|
RotSpd |
0.15708
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Octarock_Sand, 逃走)
Name |
Value
|
ASName |
FastWalk
|
Speed |
1.0
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
4
|
MoveAngCliffLimitTime |
4
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
0.5
|
戦闘歩行 (Guardian_Mini_DetachLineBeam, 突撃回転攻撃)
Name |
Value
|
ASName |
Dash
|
Speed |
1.5
|
RotSpd |
0.523599
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
1.0
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.05
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Guardian_Mini_DetachLineBeam, 音気づき)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.2
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Guardian_Mini_DetachLineBeam, 変形前)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Guardian_Mini_DetachLineBeam, 音気づき)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.2
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Animal_SunazarashiSP_B, Root)
Name |
Value
|
ASName |
Swim_St
|
Speed |
0.648148
|
RotSpd |
0.261799
|
FinRadius |
10.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.05
|
FollowGround |
False
|
WallHitLimitTime |
0
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Blue, 剣薙ぎ払い攻撃)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Blue, 子2)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Moriblin_Blue, 子3)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.174533
|
FinRadius |
-1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerWarriorRider, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTravelerWarriorRider, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (NpcTravelerWarriorRider, 接近)
Name |
Value
|
ASName |
GuardMoveLoop
|
Speed |
0.064
|
RotSpd |
0.174533
|
FinRadius |
0.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Stal_Moriblin_Bone, 剣薙ぎ払い攻撃)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Stal_Moriblin_Bone, 子2)
Name |
Value
|
ASName |
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (Stal_Moriblin_Bone, 子3)
Name |
Value
|
ASName |
|
Speed |
0.1
|
RotSpd |
0.174533
|
FinRadius |
-1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (Octarock_Snow, 地上隠れ逃走)
Name |
Value
|
ASName |
|
Speed |
1.3
|
RotSpd |
0.174533
|
FinRadius |
2.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Octarock_Snow, 隠れ追跡)
Name |
Value
|
ASName |
FastWalk
|
Speed |
1.0
|
RotSpd |
0.174533
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
1.0
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Octarock_Snow, 潜り追跡)
Name |
Value
|
ASName |
HideWait
|
Speed |
0.5
|
RotSpd |
0.174533
|
FinRadius |
5.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcHorseReceptionist, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcHorseReceptionist, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
近づき (Lynel, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
4.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel, 大剣突進切り駆け寄り)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
子0 (Lynel, 突進切り接近)
Name |
Value
|
ASName |
|
Speed |
1.2
|
RotSpd |
0.10472
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.2
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
通り過ぎ (Lynel, 6足攻撃移動)
Name |
Value
|
ASName |
|
Speed |
2.0
|
RotSpd |
0.10472
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
BaseRotRatio |
0.08
|
FollowGround |
False
|
WallHitLimitTime |
5
|
MoveAngCliffLimitTime |
0
|
AccRatio |
0.05
|
IgnoreLastCurve |
True
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcStrangeBeacon2, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcStrangeBeacon2, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (NpcStrangeBeacon2, 接近)
Name |
Value
|
ASName |
GuardMoveLoop
|
Speed |
0.064
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcUseBasicSignal, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcUseBasicSignal, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
戦闘歩行 (Guardian_Mini, 突撃回転攻撃)
Name |
Value
|
ASName |
Dash
|
Speed |
1.5
|
RotSpd |
0.523599
|
FinRadius |
1.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
1.0
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.05
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Guardian_Mini, 音気づき)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.2
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進 (Guardian_Mini, 変形前)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直線追跡 (Guardian_Mini, 音気づき)
Name |
Value
|
ASName |
FoldWalk
|
Speed |
0.2
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcVisibleTogglable, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcVisibleTogglable, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTebaTraining, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTebaTraining, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcMamonoShop, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcMamonoShop, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcWarrior, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcWarrior, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
行動 (NpcWarrior, 接近)
Name |
Value
|
ASName |
GuardMoveLoop
|
Speed |
0.064
|
RotSpd |
0.174533
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcChaseBlueFire, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcChaseBlueFire, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTraveler, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcTraveler, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcArtist, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcArtist, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcClerk, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcClerk, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcUmayadoMaster, アンカーへ移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|
アンカー接近 (NpcUmayadoMaster, レール点に移動)
Name |
Value
|
ASName |
Walk
|
Speed |
0.025
|
RotSpd |
0.174533
|
FinRadius |
0.1
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
300
|
MoveAngCliffLimitTime |
300
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
True
|
IgnoreMoveDirCoHit |
True
|
JumpUpSpeedReduceRatio |
1.0
|