From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GuardianMiniWaitAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
ASSlotRight |
Int |
|
|
ASSlotLeft |
Int |
|
|
ASSlotBack |
Int |
|
|
Time |
Int |
|
|
TimeRand |
Int |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
DynRightWeaponIdx |
Int |
|
|
DynLeftWeaponIdx |
Int |
|
|
DynBackWeaponIdx |
Int |
|
|
Derived definitions
待機 (Guardian_Mini_DetachLineBeam, 戦闘準備待機)
Name |
Value
|
ASName |
Wait
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
Time |
0
|
TimeRand |
0
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
待機 (Guardian_Mini, 戦闘準備待機)
Name |
Value
|
ASName |
Wait
|
ASSlotRight |
1
|
ASSlotLeft |
2
|
ASSlotBack |
3
|
Time |
0
|
TimeRand |
0
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|