From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
GiantOneHandPunchWithLegTurnAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
AtkBodyName0 |
String |
|
|
AtkBodyName1 |
String |
|
|
CoBodyName |
String |
|
|
ShoulderBoneName |
String |
|
|
RotOffsetMin |
Vec3 |
|
|
RotOffsetMax |
Vec3 |
|
|
BaseTargetPos |
Vec3 |
|
|
TraceLRAngleMax |
Float |
|
|
TraceLRAngleMin |
Float |
|
|
TraceDistFar |
Float |
|
|
TraceDistNear |
Float |
|
|
ASName |
String |
|
|
RotSpeed |
Float |
|
|
StopSpeedRatio |
Float |
|
|
StopRotSpeedRatio |
Float |
|
|
RotBaseBoneName |
String |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
追跡行動 (ForestGiant_Middle, 右素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandR
|
AtkBodyName1 |
|
CoBodyName |
BgHandR
|
ShoulderBoneName |
Arm_1_R
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHand
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_R
|
追跡行動 (ForestGiant_Middle, 左素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandL
|
AtkBodyName1 |
|
CoBodyName |
BgHandL
|
ShoulderBoneName |
Arm_1_L
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHandL
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_L
|
追跡行動 (ForestGiant_Senior, 右素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandR
|
AtkBodyName1 |
|
CoBodyName |
BgHandR
|
ShoulderBoneName |
Arm_1_R
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHand
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_R
|
追跡行動 (ForestGiant_Senior, 左素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandL
|
AtkBodyName1 |
|
CoBodyName |
BgHandL
|
ShoulderBoneName |
Arm_1_L
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHandL
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_L
|
追跡行動 (ForestGiant, 右素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandR
|
AtkBodyName1 |
|
CoBodyName |
BgHandR
|
ShoulderBoneName |
Arm_1_R
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHand
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_R
|
追跡行動 (ForestGiant, 左素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandL
|
AtkBodyName1 |
|
CoBodyName |
BgHandL
|
ShoulderBoneName |
Arm_1_L
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHandL
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_L
|
追跡行動 (StalForestGiant, 右素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandR
|
AtkBodyName1 |
|
CoBodyName |
BgHandR
|
ShoulderBoneName |
Arm_1_R
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHand
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_R
|
追跡行動 (StalForestGiant, 左素手攻撃)
Name |
Value
|
AtkBodyName0 |
AtkEnemyHandL
|
AtkBodyName1 |
|
CoBodyName |
BgHandL
|
ShoulderBoneName |
Arm_1_L
|
RotOffsetMin |
Vec3(x=-1.570796251296997, y=-1.570796251296997, z=-1.570796251296997)
|
RotOffsetMax |
Vec3(x=1.570796251296997, y=1.570796251296997, z=1.570796251296997)
|
BaseTargetPos |
Vec3(x=0.0, y=0.0, z=9.0)
|
TraceLRAngleMax |
0.349066
|
TraceLRAngleMin |
-0.349066
|
TraceDistFar |
9.0
|
TraceDistNear |
7.0
|
ASName |
AttackHandL
|
RotSpeed |
0.0523599
|
StopSpeedRatio |
0.1
|
StopRotSpeedRatio |
0.45
|
RotBaseBoneName |
Ankle_L
|