AIDef:Action/ForkFlyToTargetDirect
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FinRadius | Float | ||
| MoveSpd | Float | ||
| OnEndForceStop | Bool | ||
| OnGround | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
子0 (Assassin_Senior, 移動)
| Name | Value |
|---|---|
| FinRadius | 2.0 |
| MoveSpd | 1.0 |
| OnEndForceStop | False |
| OnGround | False |
子0 (Assassin_Senior, 後退移動)
| Name | Value |
|---|---|
| FinRadius | 2.0 |
| MoveSpd | 1.0 |
| OnEndForceStop | False |
| OnGround | True |
直線接近可能 (Assassin_Senior, 子0)
| Name | Value |
|---|---|
| FinRadius | 14.0 |
| MoveSpd | 1.0 |
| OnEndForceStop | False |
| OnGround | True |
直線接近不能 (Assassin_Senior, 子0)
| Name | Value |
|---|---|
| FinRadius | 1.0 |
| MoveSpd | 1.0 |
| OnEndForceStop | False |
| OnGround | True |