AIDef:Action/ForkFlyToTargetDirect
ForkFlyToTargetDirect| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| FinRadius |
Float |
|
|
| MoveSpd |
Float |
|
|
| OnEndForceStop |
Bool |
|
|
| OnGround |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
子0 (Assassin_Senior, 移動)
| Name |
Value
|
| FinRadius |
2.0
|
| MoveSpd |
1.0
|
| OnEndForceStop |
False
|
| OnGround |
False
|
子0 (Assassin_Senior, 後退移動)
| Name |
Value
|
| FinRadius |
2.0
|
| MoveSpd |
1.0
|
| OnEndForceStop |
False
|
| OnGround |
True
|
直線接近可能 (Assassin_Senior, 子0)
| Name |
Value
|
| FinRadius |
14.0
|
| MoveSpd |
1.0
|
| OnEndForceStop |
False
|
| OnGround |
True
|
直線接近不能 (Assassin_Senior, 子0)
| Name |
Value
|
| FinRadius |
1.0
|
| MoveSpd |
1.0
|
| OnEndForceStop |
False
|
| OnGround |
True
|