From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkASTrgForceDirAerialTurnAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Dir |
Int |
|
|
PosStayRatio |
Float |
|
|
RotStayRatio |
Float |
|
|
AngSpd |
Float |
|
|
IsOnASEventChangeable |
Bool |
|
|
IsUpdateRotSpd |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
子1 (Assassin_Middle_Azito, 角度差大)
Name |
Value
|
Dir |
-1
|
PosStayRatio |
0.1
|
RotStayRatio |
0.4
|
AngSpd |
0.349066
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
False
|
子1 (Assassin_Middle, 角度差大)
Name |
Value
|
Dir |
1
|
PosStayRatio |
0.1
|
RotStayRatio |
0.4
|
AngSpd |
0.349066
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
False
|
子1 (Assassin_Middle_Azito_DLC, 角度差大)
Name |
Value
|
Dir |
-1
|
PosStayRatio |
0.1
|
RotStayRatio |
0.4
|
AngSpd |
0.349066
|
IsOnASEventChangeable |
True
|
IsUpdateRotSpd |
False
|