AIDef:Action/ForkASTrgForceDirAerialTurn

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkASTrgForceDirAerialTurn
AI definition
Type Action

StaticInstParams

Name Type Default value Description
Dir Int
PosStayRatio Float
RotStayRatio Float
AngSpd Float
IsOnASEventChangeable Bool
IsUpdateRotSpd Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

子1 (Assassin_Middle_Azito, 角度差大)

Name Value
Dir -1
PosStayRatio 0.1
RotStayRatio 0.4
AngSpd 0.349066
IsOnASEventChangeable True
IsUpdateRotSpd False

子1 (Assassin_Middle, 角度差大)

Name Value
Dir 1
PosStayRatio 0.1
RotStayRatio 0.4
AngSpd 0.349066
IsOnASEventChangeable True
IsUpdateRotSpd False

子1 (Assassin_Middle_Azito_DLC, 角度差大)

Name Value
Dir -1
PosStayRatio 0.1
RotStayRatio 0.4
AngSpd 0.349066
IsOnASEventChangeable True
IsUpdateRotSpd False