From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
ForkASTrgForceDirAerialTurn| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Dir |
Int |
|
|
| PosStayRatio |
Float |
|
|
| RotStayRatio |
Float |
|
|
| AngSpd |
Float |
|
|
| IsOnASEventChangeable |
Bool |
|
|
| IsUpdateRotSpd |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
子1 (Assassin_Middle_Azito, 角度差大)
| Name |
Value
|
| Dir |
-1
|
| PosStayRatio |
0.1
|
| RotStayRatio |
0.4
|
| AngSpd |
0.349066
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
False
|
子1 (Assassin_Middle, 角度差大)
| Name |
Value
|
| Dir |
1
|
| PosStayRatio |
0.1
|
| RotStayRatio |
0.4
|
| AngSpd |
0.349066
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
False
|
子1 (Assassin_Middle_Azito_DLC, 角度差大)
| Name |
Value
|
| Dir |
-1
|
| PosStayRatio |
0.1
|
| RotStayRatio |
0.4
|
| AngSpd |
0.349066
|
| IsOnASEventChangeable |
True
|
| IsUpdateRotSpd |
False
|