AIDef:Action/ForkASTrgEmitShockWaveAtEnter

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
ForkASTrgEmitShockWaveAtEnter
AI definition
Type Action

StaticInstParams

Name Type Default value Description
OffsetPos Vec3
ShockWaveActorName String
ShockWavePartsKey String
Power Int
MaxScale Float
ScaleTime Float
AttackIntensity Int
IsGuardPierce Bool
IsForceGuardBreak Bool
IsIniviciblePierce Bool
EmitIntervalTime Int
IsHeavy Bool
AtMinDamage Int


Derived definitions

子1 (Golem_Little, 自然死)

Name Value
OffsetPos Vec3(x=0.0, y=1.0, z=0.0)
ShockWaveActorName EnemyShockWave
ShockWavePartsKey ShockWave
Power -1
MaxScale 3.0
ScaleTime 5.0
AttackIntensity 1
IsGuardPierce False
IsForceGuardBreak False
IsIniviciblePierce False
EmitIntervalTime -1
IsHeavy False
AtMinDamage 1