From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ForkASTrgEmitShockWaveAtEnterAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
OffsetPos |
Vec3 |
|
|
ShockWaveActorName |
String |
|
|
ShockWavePartsKey |
String |
|
|
Power |
Int |
|
|
MaxScale |
Float |
|
|
ScaleTime |
Float |
|
|
AttackIntensity |
Int |
|
|
IsGuardPierce |
Bool |
|
|
IsForceGuardBreak |
Bool |
|
|
IsIniviciblePierce |
Bool |
|
|
EmitIntervalTime |
Int |
|
|
IsHeavy |
Bool |
|
|
AtMinDamage |
Int |
|
|
Derived definitions
子1 (Golem_Little, 自然死)
Name |
Value
|
OffsetPos |
Vec3(x=0.0, y=1.0, z=0.0)
|
ShockWaveActorName |
EnemyShockWave
|
ShockWavePartsKey |
ShockWave
|
Power |
-1
|
MaxScale |
3.0
|
ScaleTime |
5.0
|
AttackIntensity |
1
|
IsGuardPierce |
False
|
IsForceGuardBreak |
False
|
IsIniviciblePierce |
False
|
EmitIntervalTime |
-1
|
IsHeavy |
False
|
AtMinDamage |
1
|