AIDef:Action/ForkASTrgEmitShockWaveAtEnter
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| OffsetPos | Vec3 | ||
| ShockWaveActorName | String | ||
| ShockWavePartsKey | String | ||
| Power | Int | ||
| MaxScale | Float | ||
| ScaleTime | Float | ||
| AttackIntensity | Int | ||
| IsGuardPierce | Bool | ||
| IsForceGuardBreak | Bool | ||
| IsIniviciblePierce | Bool | ||
| EmitIntervalTime | Int | ||
| IsHeavy | Bool | ||
| AtMinDamage | Int |
Derived definitions
子1 (Golem_Little, 自然死)
| Name | Value |
|---|---|
| OffsetPos | Vec3(x=0.0, y=1.0, z=0.0) |
| ShockWaveActorName | EnemyShockWave |
| ShockWavePartsKey | ShockWave |
| Power | -1 |
| MaxScale | 3.0 |
| ScaleTime | 5.0 |
| AttackIntensity | 1 |
| IsGuardPierce | False |
| IsForceGuardBreak | False |
| IsIniviciblePierce | False |
| EmitIntervalTime | -1 |
| IsHeavy | False |
| AtMinDamage | 1 |