AIDef:Action/FollowIgniteToBonePos

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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FollowIgniteToBonePos
AI definition
Type Action

StaticInstParams

Name Type Default value Description
BoneName String
LocalOffSetX Float
LocalOffSetY Float
LocalOffSetZ Float
MemoryPartsName String
IsIgnitePosYZero Bool
AngSpd Float
ASName String
IsJumpType Bool
IsChangeable Bool


DynamicInstParams

Name Type Default value Description
IgniteHandle BaseProcHandle
TargetPos Vec3


Derived definitions

先行動 (Priest_Boss_Giant, 大土遁)

Name Value
BoneName Ankle_R
LocalOffSetX 0.0
LocalOffSetY 0.0
LocalOffSetZ 0.0
MemoryPartsName Grave
IsIgnitePosYZero True
AngSpd 0.20944
ASName EarthRelease
IsJumpType False
IsChangeable False