AIDef:Action/FollowIgniteToBonePos
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BoneName | String | ||
LocalOffSetX | Float | ||
LocalOffSetY | Float | ||
LocalOffSetZ | Float | ||
MemoryPartsName | String | ||
IsIgnitePosYZero | Bool | ||
AngSpd | Float | ||
ASName | String | ||
IsJumpType | Bool | ||
IsChangeable | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
IgniteHandle | BaseProcHandle | ||
TargetPos | Vec3 |
Derived definitions
先行動 (Priest_Boss_Giant, 大土遁)
Name | Value |
---|---|
BoneName | Ankle_R |
LocalOffSetX | 0.0 |
LocalOffSetY | 0.0 |
LocalOffSetZ | 0.0 |
MemoryPartsName | Grave |
IsIgnitePosYZero | True |
AngSpd | 0.20944 |
ASName | EarthRelease |
IsJumpType | False |
IsChangeable | False |