From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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FlyingCharacterFreezeAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
StopTime |
Float |
|
|
PosReduceRatio |
Float |
|
|
RotReduceRatio |
Float |
|
|
IsControlRotation |
Bool |
|
|
IsSetBackLastState |
Bool |
|
|
Derived definitions
凍結 (GanonGrudge_Lizalfos, リアクション_0)
Name |
Value
|
StopTime |
10.0
|
PosReduceRatio |
0.5
|
RotReduceRatio |
0.5
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
凍結 (Keese, リアクション_0)
Name |
Value
|
StopTime |
10.0
|
PosReduceRatio |
0.5
|
RotReduceRatio |
0.5
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
凍結 (GanonGrudge_Moriblin, リアクション_0)
Name |
Value
|
StopTime |
10.0
|
PosReduceRatio |
0.5
|
RotReduceRatio |
0.5
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|
凍結 (GanonGrudge, リアクション_0)
Name |
Value
|
StopTime |
10.0
|
PosReduceRatio |
0.5
|
RotReduceRatio |
0.5
|
IsControlRotation |
True
|
IsSetBackLastState |
True
|