AIDef:Action/FlyingCharacterFreeze

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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FlyingCharacterFreeze
AI definition
Type Action

StaticInstParams

Name Type Default value Description
StopTime Float
PosReduceRatio Float
RotReduceRatio Float
IsControlRotation Bool
IsSetBackLastState Bool


Derived definitions

凍結 (GanonGrudge_Lizalfos, リアクション_0)

Name Value
StopTime 10.0
PosReduceRatio 0.5
RotReduceRatio 0.5
IsControlRotation True
IsSetBackLastState True

凍結 (Keese, リアクション_0)

Name Value
StopTime 10.0
PosReduceRatio 0.5
RotReduceRatio 0.5
IsControlRotation True
IsSetBackLastState True

凍結 (GanonGrudge_Moriblin, リアクション_0)

Name Value
StopTime 10.0
PosReduceRatio 0.5
RotReduceRatio 0.5
IsControlRotation True
IsSetBackLastState True

凍結 (GanonGrudge, リアクション_0)

Name Value
StopTime 10.0
PosReduceRatio 0.5
RotReduceRatio 0.5
IsControlRotation True
IsSetBackLastState True