From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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FlyingBirdDieAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsChangeStateFallOnce |
Bool |
|
|
EnableHitGroundCheckTimer |
Float |
|
|
FallAS |
String |
|
|
OnGroundAS |
String |
|
|
IsCheckFallASFinished |
Bool |
|
|
IsIgnoreSameAS4Fall |
Bool |
|
|
IsIgnoreSameAS4OnGround |
Bool |
|
|
HitImpactForceSmallSwordS |
Float |
|
|
HitImpactForceSmallSwordL |
Float |
|
|
HitImpactForceLargeSwordS |
Float |
|
|
HitImpactForceLargeSwordL |
Float |
|
|
HitImpactForceSpearS |
Float |
|
|
HitImpactForceSpearL |
Float |
|
|
RiseSpeed |
Float |
|
|
LastSpeedRatio |
Float |
|
|
PosReduceRatioOnGround |
Float |
|
|
RotReduceRatioOnGround |
Float |
|
|
PosReduceRatio |
Float |
|
|
RotReduceRatio |
Float |
|
|
IsControlRotation |
Bool |
|
|
IsSetBackLastState |
Bool |
|
|
Derived definitions
水上 (Pigeon, 空中死亡)
Name |
Value
|
IsChangeStateFallOnce |
True
|
EnableHitGroundCheckTimer |
24.0
|
FallAS |
Dead_Air
|
OnGroundAS |
Dead_Air_End
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.35
|
HitImpactForceSmallSwordL |
0.6
|
HitImpactForceLargeSwordS |
0.35
|
HitImpactForceLargeSwordL |
0.6
|
HitImpactForceSpearS |
0.5
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.1
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.75
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
True
|
水上 (LittleBird, 空中死亡)
Name |
Value
|
IsChangeStateFallOnce |
True
|
EnableHitGroundCheckTimer |
30.0
|
FallAS |
Dead_Air
|
OnGroundAS |
Dead_Air_End
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.35
|
HitImpactForceSmallSwordL |
0.6
|
HitImpactForceLargeSwordS |
0.35
|
HitImpactForceLargeSwordL |
0.6
|
HitImpactForceSpearS |
0.5
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.1
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.75
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
True
|
水上 (Duck, 空中死亡)
Name |
Value
|
IsChangeStateFallOnce |
True
|
EnableHitGroundCheckTimer |
20.0
|
FallAS |
Dead_Air
|
OnGroundAS |
Dead_Air_End
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.35
|
HitImpactForceSmallSwordL |
0.6
|
HitImpactForceLargeSwordS |
0.35
|
HitImpactForceLargeSwordL |
0.6
|
HitImpactForceSpearS |
0.5
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.1
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.75
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
True
|
水上 (Heron, 空中死亡)
Name |
Value
|
IsChangeStateFallOnce |
True
|
EnableHitGroundCheckTimer |
26.0
|
FallAS |
Dead_Air
|
OnGroundAS |
Dead_Air_End
|
IsCheckFallASFinished |
False
|
IsIgnoreSameAS4Fall |
False
|
IsIgnoreSameAS4OnGround |
False
|
HitImpactForceSmallSwordS |
0.35
|
HitImpactForceSmallSwordL |
0.6
|
HitImpactForceLargeSwordS |
0.35
|
HitImpactForceLargeSwordL |
0.6
|
HitImpactForceSpearS |
0.5
|
HitImpactForceSpearL |
1.0
|
RiseSpeed |
0.1
|
LastSpeedRatio |
1.0
|
PosReduceRatioOnGround |
0.2
|
RotReduceRatioOnGround |
0.2
|
PosReduceRatio |
0.75
|
RotReduceRatio |
0.5
|
IsControlRotation |
False
|
IsSetBackLastState |
True
|