AIDef:Action/CameraRevolve

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CameraRevolve
AI definition
Type Action

StaticInstParams

Name Type Default value Description
latTarget Float
latCus Float
isKeepLat Bool
lngTarget Float
lngCus Float
isKeepLng Bool
radiusMin Float
radiusMax Float
radiusCus Float
sideOffset Float
sideOffsetCus Float
worldBaseOffset Vec3
playerBaseOffset Vec3
atHCus Float
atHCusSword Float
atVCus Float
fovy Float
fovyCus Float
startCus Float
BowFlag Bool


Derived definitions

馬弓空注目カメラ (GameRomCamera, Root)

Name Value
latTarget 5.0
latCus 0.9
isKeepLat False
lngTarget 0.0
lngCus 0.9
isKeepLng False
radiusMin 5.0
radiusMax 5.0
radiusCus 0.9
sideOffset 2.2
sideOffsetCus 0.9
worldBaseOffset Vec3(x=0.0, y=3.0, z=0.0)
playerBaseOffset Vec3(x=0.0, y=0.0, z=0.0)
atHCus 0.9
atHCusSword 0.9
atVCus 0.9
fovy 50.0
fovyCus 0.9
startCus 0.1
BowFlag True