From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino
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CameraRevolveAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
latTarget |
Float |
|
|
latCus |
Float |
|
|
isKeepLat |
Bool |
|
|
lngTarget |
Float |
|
|
lngCus |
Float |
|
|
isKeepLng |
Bool |
|
|
radiusMin |
Float |
|
|
radiusMax |
Float |
|
|
radiusCus |
Float |
|
|
sideOffset |
Float |
|
|
sideOffsetCus |
Float |
|
|
worldBaseOffset |
Vec3 |
|
|
playerBaseOffset |
Vec3 |
|
|
atHCus |
Float |
|
|
atHCusSword |
Float |
|
|
atVCus |
Float |
|
|
fovy |
Float |
|
|
fovyCus |
Float |
|
|
startCus |
Float |
|
|
BowFlag |
Bool |
|
|
Derived definitions
馬弓空注目カメラ (GameRomCamera, Root)
Name |
Value
|
latTarget |
5.0
|
latCus |
0.9
|
isKeepLat |
False
|
lngTarget |
0.0
|
lngCus |
0.9
|
isKeepLng |
False
|
radiusMin |
5.0
|
radiusMax |
5.0
|
radiusCus |
0.9
|
sideOffset |
2.2
|
sideOffsetCus |
0.9
|
worldBaseOffset |
Vec3(x=0.0, y=3.0, z=0.0)
|
playerBaseOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
atHCus |
0.9
|
atHCusSword |
0.9
|
atVCus |
0.9
|
fovy |
50.0
|
fovyCus |
0.9
|
startCus |
0.1
|
BowFlag |
True
|