AIDef:Action/BackSwim
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Speed | Float | ||
| RotSpd | Float | ||
| RotAddRatio | Float | ||
| Time | Int | ||
| FinishDist | Float | ||
| WeaponIdx | Int | ||
| DecelRatio | Float | ||
| IsCheckCliff | Bool | ||
| InWaterDepth | Float | ||
| FloatDepth | Float | ||
| FloatRadius | Float | ||
| FloatCycleTime | Float | ||
| ChangeDepthSpeed | Float | ||
| IsCheckWaterFall | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
後退 (Lizalfos, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
後退 (Lizalfos_Fire, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Fire, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Fire, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
後退 (Lizalfos_Electric, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Electric, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Electric, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
後退 (Lizalfos_Bone, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Bone, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Bone, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
後退 (Lizalfos_Senior, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Senior, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Senior, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
行進 (Fish, 興味対象発見)
| Name | Value |
|---|---|
| Speed | 0.00925926 |
| RotSpd | 0.0 |
| RotAddRatio | 0.0 |
| Time | 0 |
| FinishDist | 1.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | False |
| InWaterDepth | 1.6 |
| FloatDepth | 0.2 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | False |
行進最後 (Fish, 興味対象発見)
| Name | Value |
|---|---|
| Speed | 0.00925926 |
| RotSpd | 0.270526 |
| RotAddRatio | 0.18 |
| Time | 0 |
| FinishDist | 1.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | False |
| InWaterDepth | 1.6 |
| FloatDepth | 0.2 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | False |
後退 (Lizalfos_Middle, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Middle, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Middle, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
後退 (Lizalfos_Ice, 水中不審者発見)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Ice, 水中戦闘)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 20.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |
戦闘後ずさり (Lizalfos_Ice, 水中対象見張り台)
| Name | Value |
|---|---|
| Speed | 0.1 |
| RotSpd | 0.139626 |
| RotAddRatio | 0.18 |
| Time | 20 |
| FinishDist | 10.0 |
| WeaponIdx | -1 |
| DecelRatio | 0.1 |
| IsCheckCliff | True |
| InWaterDepth | 1.6 |
| FloatDepth | 0.5 |
| FloatRadius | 0.1 |
| FloatCycleTime | 30.0 |
| ChangeDepthSpeed | -1.0 |
| IsCheckWaterFall | True |