ActorTemplate.byml
This directory is found in Bootup.pack/Actor.
Its canonical resource path is "Actor/ActorTemplate.byml".
ActorTemplate configures the game's actor profiles.
Contents
The root structure is a dictionary. Each entry has the actor profile name as the key and a config dict as the value:
| Key | Type | Description |
|---|---|---|
| attdefpriority | str | Attention default priority [check] (optional) |
| attpriority | array of strings | Attention priorities [check] |
| class | str | Name of the C++ actor class |
| priority | str | Actor priority (when should this actor's jobs run?) Valid values: PlayerBefore, Player, PlayerAfter, AllAfter |