ActorTemplate.byml
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ActorTemplate configures the game's actor profiles.
Contents
The root structure is a dictionary. Each entry has the profile name as key and a config dict as the value:
Key | Type | Description |
---|---|---|
attdefpriority | str | Attention default priority [check] (optional) |
attpriority | array of strings | Attention priorities [check] |
class | str | Name of the C++ actor class |
priority | str | Actor priority (when should this actor's jobs run?) Valid values: PlayerBefore, Player, PlayerAfter, AllAfter |