Content/Map

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Revision as of 16:44, 6 September 2018 by imported>BravelyPeculiar
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The Map folder contains the files that define the game's overworld and dungeon layout. There are many different versions of this folder across the game files:

The main format used by map files is .smubin.

MainField

Contains the data for the overworld. These files are located in both the base game files and the AoC files; if the DLC is installed, the AoC version is loaded instead of the base game version

In the base game, the main overworld map files are split between Content/Map/MainField, and TitleBG.pack/Map/MainField.

In the AoC files, all of the overworld map files are in AoC/Map/MainField. However, some of them duplicated in AocMainField.pack/Map/MainField as well. The game will load the version of the file in the pack, unless it cannot find that file, in which case it will load the other version (e.g. if you delete/disable the pack file)

CDungeon

Found in [dungeon_name].pack/Map and Bootup.pack/Map. Contains the data for shrines.

MainFieldDungeon

Found in [dungeon_name].pack/Map and Bootup.pack/Map. Contains the data for Divine Beast dungeons, as well as the DLC Final Trial dungeon.

AocField

Found in AoC/Map and AocMainField.pack/Map.

Contains the data for the Trial of the Sword area.

DungeonData

Found in [dungeon_name].pack/Map. Contains additional data for that shrine.

SetData

Found in Aoc/Pack/FinalTrial.pack.