Help:Setting up tools: Difference between revisions
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→BFRES: added link to Auto MipMap Removal tool
imported>Leoetlino (→Tools: simplify page by removing setup instructions / usage; just link to the tool pages) |
imported>CEObrainz m (→BFRES: added link to Auto MipMap Removal tool) |
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* <code>.sbfres</code> files contain models. | * <code>.sbfres</code> files contain models. | ||
* <code>.Tex1.sbfres</code> files contain textures (Wii U). | * <code>.Tex1.sbfres</code> files contain textures (Wii U). | ||
* <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled. | * <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled with [https://github.com/CEObrainz/Botw-AutoMipping Auto MipMap removal]. | ||
* <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here. | * <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here. | ||