Help:Setting up tools: Difference between revisions

m
→‎BFRES: added link to Auto MipMap Removal tool
imported>Leoetlino
(→‎Tools: simplify page by removing setup instructions / usage; just link to the tool pages)
imported>CEObrainz
m (→‎BFRES: added link to Auto MipMap Removal tool)
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* <code>.sbfres</code> files contain models.
* <code>.sbfres</code> files contain models.
* <code>.Tex1.sbfres</code> files contain textures (Wii U).
* <code>.Tex1.sbfres</code> files contain textures (Wii U).
* <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled.
* <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled with [https://github.com/CEObrainz/Botw-AutoMipping Auto MipMap removal].
* <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here.
* <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here.


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