Subsystems
Note: the following list does not include external libraries. Addresses are only correct for Switch 1.5.0.
Name | createInstance @ |
Official name | Description | ||||
---|---|---|---|---|---|---|---|
Account | 0000007100D0D958 | Yes | - | ||||
ActorCaptureMgr | 00000071007C0F60 | Yes | Development tool. See bactcapt | ActorCreator | 00000071011DBAE4 | No | Constructs actors. |
ActorDebug | 0000007100D255F0 | Yes | Debug tool. | ||||
ActorFactory | 00000071006CB940 | No | Holds a function pointer to the function that constructs a C++ actor by name. | ||||
ActorHeapUtil | 0000007100897748 | No | - | ||||
ActorInfoData | 0000007100D2E16C | Yes | Utilities for querying actor info using ActorInfo.product.sbyml, without having to load actors | ||||
ActorParam | 000000710116804C | Yes | Loads actor parameter files (such as ActorLink, AIProgram, etc.) Used by ActorCreator. | ||||
ActorPreLoadMgr | 0000007100D585C4 | Yes | - | ||||
ActorSystem | 0000007100D5D144 | Yes | - | ||||
ActorTemplate | 000000710108A0A0 | Yes | Utilities for querying data from ActorTemplate | ||||
AIClassDef | 00000071011DF82C | Yes | Utilities for querying data from AIDef_Game.product.byml | ||||
AmiiboMgr | 00000071006488A8 | Yes | Handles amiibo functionality | ||||
AnimSequence | 0000007101163CE8 | Yes | - | ||||
aoc2 | 0000007100D6CDA4 | No | Handles DLC1 additions (such as Master Mode) | ||||
aoc3 | 000000710067F1C4 | No | Handles DLC2 additions | ||||
aocManager | 0000007100D69170 | Yes | Manages AoC related flags, add-on content resource loading and packs | ||||
ASSetting | 00000071012F33D4 | Yes | - | ||||
Attention | 0000007100D73AA0 | Yes | - | ||||
AutoDim | 00000071010B6878 | Yes | - | ||||
AutoGenFramework (A) | 000000710127C120 | No | Debug only | ||||
AutoGenFramework (B) | 000000710127C244 | No | Debug only | ||||
AutoPlacementFlowMgr | 0000007100651F94 | Yes | Runs event flow files to determine which actors to spawn on the map dynamically | ||||
AutoPlacementMgr | 00000071006546FC | Yes | - | ||||
Awareness | 0000007100D79324 | Yes | - | ||||
BaseProcMgr | 00000071011BD0CC | Yes | Unknown what this does exactly, but it is a critical part of the actor system | ||||
Camera | 0000007100D8C324 | Yes | - | ||||
CameraEditor | 00000071010BA244 | Yes | - | ||||
Chemical | 0000007100D99240 | Yes | - | ||||
Chmres | 0000007100D97D74 | No | - | ||||
Controller | 0000007100D9E964 | Yes | - | ||||
CookingMgr | 000000710089FFC8 | Yes | Determines which cook item should be returned for a given set of ingredients. | ||||
CreatePlayerEquipActorMgr | 0000007100665E1C | Yes | - | ||||
CreatePlayerTrashActorMgr | 0000007100667494 | Yes | - | ||||
CurrentResNameMgr | 00000071010B77A0 | Yes | Debug tool; unused in release builds. | ||||
DebugFinder | 000000710124A564 | Yes | Debug tool. | ||||
DebugInput | 0000007101266FD8 | Yes | Debug tool. | ||||
DragonChallengeMgr | 00000071006F9594 | Yes | [DLC2] - | ||||
DungeonPackMgr | 00000071008A559C | Yes | Handles dungeon pack loading when changing stages. | ||||
E3Mgr | 00000071008A5E04 | Yes | Handles E3 demo mode (time limit). Stubbed in release builds. | ||||
Ecosystem | 0000007100E4174C | Yes | Handles map areas, climates, auto placement parameters, difficulty scaling, etc. | ||||
Effect | 00000071011B3FB0 | Yes | - | ||||
EffectInfoData | 0000007101270A54 | Yes | Utilities for querying data from EffectInfo.byml | ||||
EventInfoData | 0000007100DAEE4C | Yes | Utilities for querying data from EventInfo.product.byml | ||||
EventMgr1 | 0000007100E48658 | No | - | ||||
EventMgr | 0000007100DAF3D8 | Yes | Manages all in-game events (event flows, demos, etc.) | ||||
EventMgrMiniGame | 0000007100E493F0 | No | - | ||||
GameConfig | 00000071008BBA94 | Yes | Holds game configuration setting values, which are hardcoded in release builds. | ||||
GameDataMgr | 0000007100DCE964 | Yes | Holds all game data flags and provides functions to get or set values | ||||
GameSceneSubsys1 | 00000071007CBA28 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys2 | 00000071007A5CA8 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys3 | 00000071007D20A0 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys4 | 000000710066A204 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys5 | 00000071009052FC | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys6 | 000000710067170C | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys7 | 00000071007D32E8 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys8 | 0000007100E4D770 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys9 | 0000007100674F78 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys10 | 000000710067F3A8 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys11 | 0000007100D2B7C8 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys12 | 00000071006623F0 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys13 | 00000071008A52E0 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys14 | 0000007100903598 | No | Unknown, initialised from GameScene code | ||||
GameSceneSubsys15 | 000000710089469C | No | Unknown, initialised from GameScene code | ||||
GameTool | 0000007100EDB87C | Yes | Debug tool. | ||||
GlobalMessage | 00000071011F4BF0 | Yes | - | ||||
GlobalParameter | 0000007100E4D064 | Yes | - | ||||
Graphics | 0000007100F2A1D0 | Yes | - | ||||
HavokAI | 0000007100F80B20 | Yes | - | ||||
HavokWorkerMgr | 00000071011F9C78 | Yes | - | ||||
Hio | 000000710121367C | Yes | - | ||||
HorseMgr | 0000007100E81FB0 | No | Handles horse registrations and status (?) | ||||
IceBlockMgr | 000000710066E984 | No | - | ||||
InitResourceReload | 0000007100F3CE9C | Yes | Debug tool. | ||||
KingEditor | 000000710122DD70 | Yes | Debug tool (?) | ||||
LastBossMgr | 00000071006776D4 | No | - | ||||
LayoutResourceMgr | 00000071010A2520 | Yes | Manages layout (= UI) related resources, such as message archives, fonts, etc. | ||||
LODMgr | 000000710125184C | Yes | Level of detail manager? | ||||
LowPrioThreadMgr | 000000710127A524 | Yes | - | ||||
MCMgr | 0000007100DCB390 | Yes | - | ||||
MemoryProfiler | 00000071010B7D18 | Yes | Debug tool. | ||||
MessageCapture | 00000071010B7E74 | Yes | Debug tool. | ||||
ModelCreator | 0000007100F4C63C | Yes | - | ||||
ModelPicker | 00000071010B7F9C | Yes | Debug tool. | ||||
ModelResourceDivide | 0000007100D3C978 | Yes | - | ||||
MoviePlayer | 00000071010B9934 | Yes | - | ||||
NavMeshSystem | 0000007100E8E850 | Yes | - | ||||
NFP | 0000007100F45988 | Yes | NFC services, used by AmiiboMgr | ||||
nxargs | 0000007100901BA4 | Yes | [Switch] Holds launch parameters (retrieved with nn::oe::TryPopLaunchParameter) | ||||
OnUiActorMgr | 00000071009065B0 | Yes | - | ||||
OverlayArenaSystem | 0000007100FDE3E8 | Yes | Memory utilities, used by ResourceMgr. | ||||
Patrol | 00000071010B9EF0 | Yes | Development | ||||
PauseMenuDataMgr | 000000710096B1CC | Yes | - | ||||
PhysicsMemSys | 0000007101213FF0 | No | Manages memory and custom Havok classes for the Havok library. | ||||
PlacementMgr | 00000071011E451C | Yes | Reads map unit (mubin) files and spawns actors | ||||
PlayerInfo | 0000007100854298 | No | Holds information about the player (position, heart, stamina, etc.) | ||||
PlayReport | 0000007100FD381C | Yes | Handles play reports, i.e. telemetry data | ||||
QuestMgr | 0000007100FD5770 | Yes | Holds information about game quests and steps. Interacts with GameDataMgr. | ||||
RadarMgr | 000000710067B9C0 | Yes | - | ||||
Reaction | 0000007100EC0138 | Yes | - | ||||
ResidentActorMgr | 000000710090E0A0 | Yes | Creates and manages actors that are always kept in memory such as GameROMPlayer | ||||
res::ResourceMgrTask | 0000007100ECA468 | Yes | Manages game resources (loading, unloading, caching, defragmenting, etc.). See also Resource system. | ||||
ResourceSystem | 0000007100ECA468 | Yes | See also Resource system. | ||||
Revision | 00000071010BA104 | Yes | Holds information about the game version and source revision. Unused in release builds. | ||||
RideMgr | 00000071006783F4 | No | Manages horses (?) and the Master Cycle Zero. | ||||
Rumble | 0000007100897B74 | Yes | - | ||||
SaveMgr | 0000007100E03214 | Yes | Loads game data into GameDataMgr or writes it to saves. | ||||
SaveSystem | 000000710090EE60 | No | - | ||||
SceneMgr | 0000007100896254 | Yes | - | ||||
Sound | 00000071011FA364 | Yes | - | ||||
SoundInfoData | 000000710103D5F8 | Yes | Utilities for querying data from SoundInfo.byml | ||||
SoundResource | 00000071011FA604 | Yes | - | ||||
StagePreActorCache | 0000007100ED912C | Yes | - | ||||
StarterPackMgr | 0000007100EDAA98 | Yes | Handles pack loading (AocMainField, Bootup, Title, TitleBG, lang packs) during early initialisation or stage changes | ||||
StatisticsMgr | 0000007100E31D1C | Yes | Manages access to precomputed map statistics (stored in Game/Stats) | ||||
TalkSystem | 00000071008AA614 | No | - | ||||
Terminal | 000000710109CC44 | Yes | Debug tool? | ||||
Terrain | 000000710114961C | Yes | - | ||||
TipsMgr | 000000710091DDD4 | Yes | Manages loading screen tips (resources, executing event flows) | ||||
UI | 00000071010A5714 | Yes | - | ||||
uiManager | 0000007100A6E038 | Yes | - | ||||
VFR | 00000071011C0D38 | Yes | - | ||||
Vibration | 00000071010BAEB4 | Yes | - | ||||
VideoRecorder | 00000071010BA7EC | Yes | Leftover development tool that writes screen captures to %s/%04d.tga (?)
| ||||
WildHorseMgr | 0000007100E8C1F4 | No | - | ||||
WolfLinkMgr | 00000071006828A8 | No | Handles Wolf Link related tasks | ||||
WorkerSupportThreadMgr | 0000007100DCDFB0 | Yes | - | ||||
WorldMgr | 00000071010F2920 | Yes | Manages world state (time, blood moons, climates, weather, etc.) | ||||
XLink | 000000710123DE44 | Yes | Wrapper around the xlink2 library (EffectLink and SoundLink) | ||||
XLinkInfoData | 0000007101239668 | Yes | Utilities for querying data from XLinkInfo.byml |