Aoc2
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Subsystem | |
---|---|
Official name | No |
Description | Handles DLC1 additions (such as Master Mode) |
Init function |
Switch 1.5.0: 0000007100D6CDA4 Wii U 1.5.0: 031696E4 |
Debug only | No |
Flags
Unless otherwise indicated, all of the names below are unofficial.
By default, the following flags are set:
EnableShorterEnemyNotice | ApplyDamageMultiplier | RandomizeGuardianChargeBeam | EnableLifeRegen | PatchGanonStunLock | DisableNoDeathDamage | IsLastPlayHardMode
Value (hex) | Description |
---|---|
1 | IsLastPlayHardMode. Set when the last playthrough is a Master Mode save. |
2 | NerfCooking. Causes the health restoring effects of cooked food to be half as strong. |
4 | ? |
8 | DisableNoDeathDamage. Disables no death damage, aka one-hit kill protection. |
10 | PatchGanonStunLock. Patches Calamity Ganon (phase 2) stun lock by preventing the player from stunning Ganon with some attacks during phase 2[1]. |
20 | EnableLifeRegen. Enables health regeneration for enemies. |
40 | RandomizeGuardianChargeBeam[check]. Enables random Guardian beam charge times (AIDef:Action/GuardianChargeBeam). |
80 | ApplyDamageMultiplier. Causes nonzero damage dealt to Link in some cases to be set to max(int(damage * 1.5), 2)[2]
The conditions[3] are:
tl;dr: mostly applies a 1.5 damage multiplier to bosses and Test of Strength guardians. |
100 | EnableShorterEnemyNotice. Enables reduced enemy notice times. |
- ↑ https://gist.github.com/leoetlino/e34b93d865e15054403527a80a78d0b8#file-botw_last_boss-cpp-L21
- ↑ 0x7100D6ED54 [nx-1.5.0 executable]
- ↑ 0x7100D6D540 [nx-1.5.0 executable]