From ZeldaMods (Breath of the Wild)
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SetLocalBoneOffsetRandom| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| BoneName |
String |
|
|
| TransOffsetMax |
Vec3 |
|
|
| TransOffsetMin |
Vec3 |
|
|
| RotOffsetMax |
Vec3 |
|
|
| RotOffsetMin |
Vec3 |
|
|
Derived definitions
SetLocalBoneOffsetRandom (Octarock_Sand)
| Name |
Value
|
| BoneName |
Item
|
| TransOffsetMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| TransOffsetMin |
Vec3(x=0.0, y=0.0, z=0.0)
|
| RotOffsetMax |
Vec3(x=0.5235987901687622, y=0.0, z=0.5235987901687622)
|
| RotOffsetMin |
Vec3(x=-0.5235987901687622, y=0.0, z=-0.5235987901687622)
|