From ZeldaMods (Breath of the Wild)
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GrabAndShoot| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RotSpd |
Float |
|
|
| ShootSpeed |
Float |
|
|
| ShootAng |
Float |
|
|
| BlurMax |
Vec3 |
|
|
| GrabIdx |
Int |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
投石 (Stal_Bokoblin_Junior_Body, 牽制)
| Name |
Value
|
| RotSpd |
0.523599
|
| ShootSpeed |
1.0
|
| ShootAng |
0.523599
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| GrabIdx |
1
|
投石 (Bokoblin_Red, 牽制)
| Name |
Value
|
| RotSpd |
0.523599
|
| ShootSpeed |
1.0
|
| ShootAng |
0.523599
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| GrabIdx |
1
|
投石 (Bokoblin_Senior, 牽制)
| Name |
Value
|
| RotSpd |
0.523599
|
| ShootSpeed |
1.0
|
| ShootAng |
0.523599
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| GrabIdx |
1
|
投石 (Bokoblin_Rapid, 牽制)
| Name |
Value
|
| RotSpd |
0.523599
|
| ShootSpeed |
1.0
|
| ShootAng |
0.523599
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| GrabIdx |
1
|