AIDef:Action/ForkStop

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
ForkStop
AI definition
Type Action

StaticInstParams

Name Type Default value Description
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (Stal_Bokoblin_Junior_Body, いる)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子0 (Stal_Bokoblin_Junior_Body, 待機)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子1 (Stal_Bokoblin_Junior_Body, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Priest_Boss_ShadowClone, 先行動_1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

行動 (Assassin_Senior, 角度差小)

Name Value
PosReduceRatio 1.0
AngReduceRatio 0.0

子1 (Assassin_Senior, 起き上がり)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子2 (Assassin_Senior, 後行動)

Name Value
PosReduceRatio 0.1
AngReduceRatio 0.05

子2 (Assassin_Senior, 先行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (ForestGiant_Middle, 横になる)

Name Value
PosReduceRatio 0.1
AngReduceRatio 0.45

子1 (Lizalfos, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子0 (IceArrow, ケミカル待機)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子0 (Bokoblin_Red, いる)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Red, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Red, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Red, 子3)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Red, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Red, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Bokoblin_Red, ボコブリンダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Bokoblin_Red, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子2 (ForestGiant_Senior, 横になる)

Name Value
PosReduceRatio 0.1
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Assassin_Middle_Azito, 先行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

子2 (Assassin_Middle_Azito, 不審物取得)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

待機 (Assassin_Middle_Azito, 気づき共通待機)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

子1 (Assassin_Middle_Quest, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

後行動 (Chuchu, 湧出子1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu, ケミカル復活)

Name Value
PosReduceRatio 0.9
AngReduceRatio 0.8

子1 (Assassin_Middle, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子0 (WillBall, 先行動_0)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子2 (ForestGiant, 横になる)

Name Value
PosReduceRatio 0.1
AngReduceRatio 0.45

子1 (Wizzrobe, 諦めワープ待機)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

崖近距離 (Lynel_Senior, 6足攻撃ブレーキ)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Lynel_Senior, 空中湧き姿勢制御)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.0

子1 (Lizalfos_Fire, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Fire, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Fire, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos_Fire, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Fire, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Fire, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Fire, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos_Fire, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Priest_Boss_Normal, 先行動_1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Priest_Boss_Normal, 後行動_0)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

待機 (Priest_Boss_Normal, 子1_0)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

子0 (Bokoblin_Senior, いる)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Senior, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Senior, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Senior, 子3)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Senior, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Senior, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Bokoblin_Senior, ボコブリンダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Bokoblin_Senior, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子0 (Bokoblin_Rapid, いる)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Rapid, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Rapid, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Rapid, 子3)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.05

子1 (Bokoblin_Rapid, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Bokoblin_Rapid, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Bokoblin_Rapid, ボコブリンダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Bokoblin_Rapid, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Electric, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Electric, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Electric, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos_Electric, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Electric, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Electric, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Electric, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos_Electric, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Senior, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Senior, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Senior, 子3)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子1 (Moriblin_Senior, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Senior, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Moriblin_Senior, モリブリンダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Moriblin_Senior, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (GanonBeast, ダメージ停止)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (GanonBeast, 弱点ヒット)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子1 (GanonBeast, 弱点露出)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (GanonBeast, 待機_1)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (GanonBeast, 悶え動作)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Priest_Boss_ShadowClone_Real, 先行動_1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Priest_Boss_ShadowClone_Real, 後行動_0)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

待機 (Priest_Boss_ShadowClone_Real, 子1_0)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

子0 (ArrowRoot, ケミカル待機)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (WillBreakBall, 空中_0)

Name Value
PosReduceRatio 1.0
AngReduceRatio 0.45

子2 (WillBreakBall, 空中)

Name Value
PosReduceRatio 0.05
AngReduceRatio 0.45

子1 (Sandworm, 見失い減速)

Name Value
PosReduceRatio 0.9
AngReduceRatio 0.9

子1 (Assassin_Junior, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

崖近距離 (Lynel_Middle, 6足攻撃ブレーキ)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Lynel_Middle, 空中湧き姿勢制御)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.0

子1 (Assassin_Middle_Azito_DLC, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Assassin_Middle_Azito_DLC, 先行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

子2 (Assassin_Middle_Azito_DLC, 不審物取得)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

待機 (Assassin_Middle_Azito_DLC, 気づき共通待機)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.15

後行動 (Octarock_Sand, 子2)

Name Value
PosReduceRatio 1.0
AngReduceRatio 0.0

子1 (Enemy_SandwormR, 見失い減速)

Name Value
PosReduceRatio 0.9
AngReduceRatio 0.9

子1 (Lizalfos_Bone, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Bone, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子2 (Lizalfos_Bone, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Priest_Boss_Giant, 近距離)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子0 (Priest_Boss_Giant, 近距離_0)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子0 (Priest_Boss_Giant, 踏みつけ_0)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Moriblin_Blue, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Blue, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Blue, 子3)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子1 (Moriblin_Blue, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Moriblin_Blue, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Moriblin_Blue, モリブリンダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Moriblin_Blue, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子0 (BrightArrow, ケミカル待機)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

後行動 (Chuchu_Middle, 湧出子1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Middle, ケミカル復活)

Name Value
PosReduceRatio 0.9
AngReduceRatio 0.8

子0 (Stal_Moriblin_Bone, 待機)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子1 (Stal_Moriblin_Bone, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

崖近距離 (Lynel, 6足攻撃ブレーキ)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

後行動 (Lynel, 空中湧き姿勢制御)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.0

子2 (Octarock_Stone, アイテムスワップ行動)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子2 (Octarock_Stone, ガード終了ターンなし)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子2 (Octarock_Stone, 吐き出しオクタ砲)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子2 (Octarock_Stone, 爆弾岩オクタ砲)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子0 (ThunderArrow, ケミカル待機)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子2 (Guardian_Mini_Practice, 停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

後行動 (Chuchu_Senior, 湧出子1)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (Chuchu_Senior, ケミカル復活)

Name Value
PosReduceRatio 0.9
AngReduceRatio 0.8

子1 (Lizalfos_Senior, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Senior, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Senior, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos_Senior, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Senior, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Senior, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos_Senior, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子0 (FireArrow, ケミカル待機)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

後行動 (Beamos_Static, 起き上がり)

Name Value
PosReduceRatio 1.0
AngReduceRatio 0.3

子1 (Assassin_Junior_Shooter, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Assassin_Junior_Azito_Shooter, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Middle, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Middle, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Middle, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos_Middle, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Middle, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Middle, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Middle, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos_Middle, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Ice, AS再生)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Ice, 座り停止)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Ice, 子3)

Name Value
PosReduceRatio 0.0
AngReduceRatio 0.0

子1 (Lizalfos_Ice, 焼死リアクション)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05

子1 (Lizalfos_Ice, 話す)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Ice, リザルフォスダンス)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子2 (Lizalfos_Ice, 後行動)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.45

子3 (Lizalfos_Ice, 向き直り)

Name Value
PosReduceRatio 0.15
AngReduceRatio 0.05