AIDef:Action/ForkJumpToTargetOnDownEnd

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ForkJumpToTargetOnDownEnd
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AngleDir Float
JumpDist Float
JumpHeight Float
LimitSpeed Float
EndGrSpeed Float
IsBasisByTarget Bool
JumpMinDist Float
OnGround Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

子0 (Priest_Boss_ShadowClone, 後行動_0)

Name Value
AngleDir 3.14159
JumpDist 8.0
JumpHeight 4.5
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

遠距離 (Assassin_Senior, 子0)

Name Value
AngleDir 0.0
JumpDist -3.0
JumpHeight 3.0
LimitSpeed 0.2
EndGrSpeed -9999.0
IsBasisByTarget True
JumpMinDist 22.0
OnGround True

近距離 (Assassin_Senior, 子0)

Name Value
AngleDir 0.0
JumpDist 4.0
JumpHeight 3.0
LimitSpeed 0.2
EndGrSpeed -9999.0
IsBasisByTarget True
JumpMinDist 22.0
OnGround True

子0 (Priest_Boss_Normal, 後行動_0)

Name Value
AngleDir 3.14159
JumpDist 8.0
JumpHeight 4.5
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

子0 (Priest_Boss_ShadowClone_Real, 後行動_0)

Name Value
AngleDir 3.14159
JumpDist 8.0
JumpHeight 4.5
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

子0 (Assassin_Junior_Shooter, 回転ジャンプ右)

Name Value
AngleDir 0.261799
JumpDist 8.0
JumpHeight 4.0
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

子0 (Assassin_Junior_Shooter, 回転ジャンプ左)

Name Value
AngleDir -0.261799
JumpDist 8.0
JumpHeight 4.0
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

子0 (Assassin_Junior_Shooter, 後退回転ジャンプ)

Name Value
AngleDir 3.14159
JumpDist 8.0
JumpHeight 4.5
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True

子0 (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ)

Name Value
AngleDir 3.14159
JumpDist 8.0
JumpHeight 4.5
LimitSpeed 0.2
EndGrSpeed 0.0
IsBasisByTarget False
JumpMinDist 0.0
OnGround True