AIDef:Action/ForkFixedAngleVacuumShootTarget
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShootOffset | Vec3 | ||
ShootSpeedMin | Float | ||
ShootSpeedMax | Float | ||
ShootRotate | Vec3 | ||
ShootRotSpeed | Vec3 | ||
Angle | Float | ||
MaxNoiseDist | Float | ||
OffsetHeight | Float | ||
BaseNode | String | ||
PartsKey | String | ||
IsReuseBullet | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
子1 (Octarock_Stone, 爆弾岩オクタ砲)
Name | Value |
---|---|
ShootOffset | Vec3(x=0.0, y=-0.20000000298023224, z=0.5) |
ShootSpeedMin | 1.2 |
ShootSpeedMax | 2.0 |
ShootRotate | Vec3(x=0.0, y=0.0, z=0.0) |
ShootRotSpeed | Vec3(x=0.5235987901687622, y=0.0, z=0.0) |
Angle | 0.785398 |
MaxNoiseDist | 0.5 |
OffsetHeight | 1.8 |
BaseNode | Skl_Root |
PartsKey | ShootActor |
IsReuseBullet | True |