AIDef:Action/ForkASTrgEmitShockWaveAtEnter
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OffsetPos | Vec3 | ||
ShockWaveActorName | String | ||
ShockWavePartsKey | String | ||
Power | Int | ||
MaxScale | Float | ||
ScaleTime | Float | ||
AttackIntensity | Int | ||
IsGuardPierce | Bool | ||
IsForceGuardBreak | Bool | ||
IsIniviciblePierce | Bool | ||
EmitIntervalTime | Int | ||
IsHeavy | Bool | ||
AtMinDamage | Int |
Derived definitions
子1 (Golem_Little, 自然死)
Name | Value |
---|---|
OffsetPos | Vec3(x=0.0, y=1.0, z=0.0) |
ShockWaveActorName | EnemyShockWave |
ShockWavePartsKey | ShockWave |
Power | -1 |
MaxScale | 3.0 |
ScaleTime | 5.0 |
AttackIntensity | 1 |
IsGuardPierce | False |
IsForceGuardBreak | False |
IsIniviciblePierce | False |
EmitIntervalTime | -1 |
IsHeavy | False |
AtMinDamage | 1 |