AIDef:Action/FollowDungeonRotateASPlay

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
FollowDungeonRotateASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ASName String
IsIgnoreSame Bool
TargetIdx Int
SeqBankIdx Int
IsSuccessEndOnASFinish Bool
OnWaitRevival Bool
OnLinkTagBasic Bool
IsSetNoHit Bool
IsChangeableOnEnter Bool


Derived definitions

オープン (KeyLockedShutter, Root_0)

Name Value
ASName Open
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0
IsSuccessEndOnASFinish True
OnWaitRevival True
OnLinkTagBasic False
IsSetNoHit False
IsChangeableOnEnter False

オープン待機 (KeyLockedShutter, Root_0)

Name Value
ASName OpenWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0
IsSuccessEndOnASFinish True
OnWaitRevival False
OnLinkTagBasic True
IsSetNoHit True
IsChangeableOnEnter True

クローズ待機 (KeyLockedShutter, Root_0)

Name Value
ASName CloseWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0
IsSuccessEndOnASFinish True
OnWaitRevival False
OnLinkTagBasic False
IsSetNoHit False
IsChangeableOnEnter True

プリオープン (KeyLockedShutter, Root_1)

Name Value
ASName OpenWait
IsIgnoreSame True
TargetIdx 0
SeqBankIdx 0
IsSuccessEndOnASFinish True
OnWaitRevival False
OnLinkTagBasic False
IsSetNoHit True
IsChangeableOnEnter True