From ZeldaMods (Breath of the Wild)
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BowChildReflectBullet| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| MoveSpeed |
Float |
|
|
| OffsetLength |
Float |
|
|
| TargetOffsetY |
Float |
|
|
| TargetMoveOffset |
Float |
|
|
| TargetMoveOffsetRandRange |
Float |
|
|
| MoveRotateRate |
Float |
|
|
| MoveRotateMax |
Float |
|
|
| MoveRotateMin |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| ID |
Int |
|
|
| TargetPos |
Vec3 |
|
|
| IsReflectAmongChild |
Bool |
|
|
| ParentActor |
Actor |
|
|
| XRotateAngle |
Float |
|
|
| MoveTargetPos |
Vec3 |
|
|
Derived definitions
反射弾 (SiteBossBowChildDevice, 通常)
| Name |
Value
|
| MoveSpeed |
2.0
|
| OffsetLength |
16.0
|
| TargetOffsetY |
1.0
|
| TargetMoveOffset |
10.0
|
| TargetMoveOffsetRandRange |
5.0
|
| MoveRotateRate |
0.1
|
| MoveRotateMax |
0.07
|
| MoveRotateMin |
0.001
|