AIDef:AI/HorseRideChargeAttack
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
UpperBodyASSlot | Int | ||
LowerBodyASSlot | Int | ||
WeaponIdx | Int | ||
AttackableAngle | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
待機 | |
指令 |
Derived definitions
後行動 (Stal_Bokoblin_Junior_Body, 騎乗近接戦闘攻撃)
Name | Value |
---|---|
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
WeaponIdx | 0 |
AttackableAngle | 2.0944 |
後行動 (Bokoblin_Red, 騎乗近接戦闘攻撃)
Name | Value |
---|---|
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
WeaponIdx | 0 |
AttackableAngle | 2.0944 |
後行動 (Bokoblin_Senior, 騎乗近接戦闘攻撃)
Name | Value |
---|---|
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
WeaponIdx | 0 |
AttackableAngle | 2.0944 |
後行動 (Bokoblin_Rapid, 騎乗近接戦闘攻撃)
Name | Value |
---|---|
UpperBodyASSlot | 0 |
LowerBodyASSlot | 1 |
WeaponIdx | 0 |
AttackableAngle | 2.0944 |