AIDef:AI/GanonThrowActorRoot
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AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ThrowActorName | String | ||
AttackDamage | Int | ||
AtMinDamage | Int | ||
RegisterPartsName | String | ||
IsThrowQuick | Bool | ||
IsWaitBulletDelete | Bool | ||
IsSetSystemGroupHandler | Bool | ||
IsSendDeleteMessageAtLeave | Bool | ||
AddAtackPower | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
ViewPos | Vec3 |
Children
Name | Description |
---|---|
弾消え待ち | |
所持 | |
投げる | |
生成待ち |
Derived definitions
竜巻生成 (SiteBossBow, 戦闘)
Name | Value |
---|---|
ThrowActorName | SiteBossTornado |
AttackDamage | 24 |
AtMinDamage | 4 |
RegisterPartsName | Tornado |
IsThrowQuick | True |
IsWaitBulletDelete | False |
IsSetSystemGroupHandler | True |
IsSendDeleteMessageAtLeave | False |
AddAtackPower | 2 |
竜巻生成 (SiteBossBowCastle, 戦闘)
Name | Value |
---|---|
ThrowActorName | SiteBossTornado |
AttackDamage | 24 |
AtMinDamage | 4 |
RegisterPartsName | Tornado |
IsThrowQuick | True |
IsWaitBulletDelete | False |
IsSetSystemGroupHandler | True |
IsSendDeleteMessageAtLeave | False |
AddAtackPower | 2 |
火球 (Enemy_Ganon, 遠距離攻撃)
Name | Value |
---|---|
ThrowActorName | GanonFlameBall |
AttackDamage | 40 |
AtMinDamage | 8 |
RegisterPartsName | FireBall |
IsThrowQuick | True |
IsWaitBulletDelete | True |
IsSetSystemGroupHandler | False |
IsSendDeleteMessageAtLeave | False |
AddAtackPower | 0 |
竜巻生成 (SiteBossBowR, 戦闘)
Name | Value |
---|---|
ThrowActorName | SiteBossTornado |
AttackDamage | 24 |
AtMinDamage | 4 |
RegisterPartsName | Tornado |
IsThrowQuick | True |
IsWaitBulletDelete | False |
IsSetSystemGroupHandler | True |
IsSendDeleteMessageAtLeave | False |
AddAtackPower | 2 |