Aoc2
| Subsystem | |
|---|---|
| Official name | No |
| Description | Handles DLC1 additions (such as Master Mode) |
| Init function |
Switch 1.5.0: 0000007100D6CDA4 Wii U 1.5.0: 031696E4 |
| Debug only | No |
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Flags
Unless otherwise indicated, all of the names below are unofficial.
| Value (hex) | Description |
|---|---|
| 1 | IsLastPlayHardMode. Set when the last playthrough is a Master Mode save. |
| 2 | NerfCooking. Causes the health restoring effects of cooked food to be half as strong. |
| 4 | ? |
| 8 | DisableNoDeathDamage. Disables no death damage, aka one-hit kill protection. |
| 10 | ? |
| 20 | EnableLifeRegen. Enables health regeneration for enemies. |
| 40 | RandomizeGuardianChargeBeam[check]. Enables random Guardian beam charge times (AIDef:Action/GuardianChargeBeam). |
| 80 | ApplyDamageMultiplier. Causes nonzero damage dealt to Link in some cases to be set to max(int(damage * 1.5), 2)[1]
The conditions[2] are:
|
| 100 | EnableShorterEnemyNotice. Enables reduced enemy notice times. |