AIDef:Behavior/TriggerNoise

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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TriggerNoise
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
SensorRadius Float
NoiseValue Float
IsShock Bool


Derived definitions

TriggerNoise (IceArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (IceArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (GanonNormalBullet)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (GanonNormalBullet)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (BalloonBarrelBomb)

Name Value
SensorRadius 40.0
NoiseValue 5.0
IsShock True

TriggerNoise (ArrowRoot)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (ArrowRoot)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (GanonSpearForThrowing)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (GanonSpearForThrowing)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (RemoteBomb)

Name Value
SensorRadius 5.0
NoiseValue 2.0
IsShock True

TriggerNoise (WithoutWeaponArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (WithoutWeaponArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (WithoutWeaponArrowToSleep)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (WithoutWeaponArrowToSleep)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (SiteBossArrowRain)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (SiteBossArrowRain)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (BrightArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (BrightArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (BarrelBomb)

Name Value
SensorRadius 40.0
NoiseValue 5.0
IsShock True

TriggerNoise (ThunderArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (ThunderArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (FireArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (FireArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (GanonGaleArrowRoot)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (GanonGaleArrowRoot)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (SiteBossGaleArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (SiteBossGaleArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True

TriggerNoise (SiteBossReflectArrow)

Name Value
SensorRadius 5.0
NoiseValue 1.0
IsShock False

TriggerNoise (SiteBossReflectArrow)

Name Value
SensorRadius 10.0
NoiseValue 2.0
IsShock True