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TriggerNoiseAI definition |
---|
Type |
Behavior |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SensorRadius |
Float |
|
|
NoiseValue |
Float |
|
|
IsShock |
Bool |
|
|
Derived definitions
TriggerNoise (IceArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (IceArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (GanonNormalBullet)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (GanonNormalBullet)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (BalloonBarrelBomb)
Name |
Value
|
SensorRadius |
40.0
|
NoiseValue |
5.0
|
IsShock |
True
|
TriggerNoise (ArrowRoot)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (ArrowRoot)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (GanonSpearForThrowing)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (GanonSpearForThrowing)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (RemoteBomb)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (WithoutWeaponArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (WithoutWeaponArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (WithoutWeaponArrowToSleep)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (WithoutWeaponArrowToSleep)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (SiteBossArrowRain)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (SiteBossArrowRain)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (BrightArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (BrightArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (BarrelBomb)
Name |
Value
|
SensorRadius |
40.0
|
NoiseValue |
5.0
|
IsShock |
True
|
TriggerNoise (ThunderArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (ThunderArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (FireArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (FireArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (GanonGaleArrowRoot)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (GanonGaleArrowRoot)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (SiteBossGaleArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (SiteBossGaleArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|
TriggerNoise (SiteBossReflectArrow)
Name |
Value
|
SensorRadius |
5.0
|
NoiseValue |
1.0
|
IsShock |
False
|
TriggerNoise (SiteBossReflectArrow)
Name |
Value
|
SensorRadius |
10.0
|
NoiseValue |
2.0
|
IsShock |
True
|