From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
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NeckRotateToPlayerAndNPC| AI definition |
|---|
| Type |
Behavior |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| LimitDistance |
Float |
|
|
| LimitAngle |
Float |
|
|
| IsUseAwnSight |
Bool |
|
|
| UpdateInterval |
Int |
|
|
Derived definitions
NeckRotateToPlayerAndNPC (Animal_Horse_A)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|
NeckRotateToPlayerAndNPC (Dog)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|
NeckRotateToPlayerAndNPC (Sunazarashi_B)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|
NeckRotateToPlayerAndNPC (DomesticAnimalWait)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|
NeckRotateToPlayerAndNPC (SunazarashiSP_C)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|
NeckRotateToPlayerAndNPC (DomesticAnimal)
| Name |
Value
|
| LimitDistance |
7.0
|
| LimitAngle |
1.0472
|
| IsUseAwnSight |
True
|
| UpdateInterval |
10
|