From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
EyeBlinkAI definition |
---|
Type |
Behavior |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
LeftEyeLidName |
String |
|
|
RightEyeLidName |
String |
|
|
CloseOffset |
Vec3 |
|
|
TimerMin |
Int |
|
|
TimerMax |
Int |
|
|
BlinkCount |
Int |
|
|
Derived definitions
EyeBlink (Stal_Bokoblin_Junior_Body)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Priest_Boss_ShadowClone)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Senior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lizalfos)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Bokoblin_Red)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Middle_Azito)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Middle_Quest)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Middle)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lynel_Senior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
60
|
TimerMax |
90
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Fire)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Priest_Boss_Normal)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Bokoblin_Senior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Bokoblin_Rapid)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Electric)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Moriblin_Senior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
15
|
TimerMax |
30
|
BlinkCount |
1
|
EyeBlink (Priest_Boss_ShadowClone_Real)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Junior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lynel_Middle)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
60
|
TimerMax |
90
|
BlinkCount |
1
|
EyeBlink (Assassin_Middle_Azito_DLC)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Bone)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Priest_Boss_Giant)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Moriblin_Blue)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
15
|
TimerMax |
30
|
BlinkCount |
1
|
EyeBlink (Stal_Moriblin_Bone)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
15
|
TimerMax |
30
|
BlinkCount |
1
|
EyeBlink (Lynel)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
60
|
TimerMax |
90
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Senior)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Junior_Shooter)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Assassin_Junior_Azito_Shooter)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Middle)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|
EyeBlink (Lizalfos_Ice)
Name |
Value
|
LeftEyeLidName |
Eyelid_U_L
|
RightEyeLidName |
Eyelid_U_R
|
CloseOffset |
Vec3(x=2.094395160675049, y=2.094395160675049, z=0.0)
|
TimerMin |
30
|
TimerMax |
50
|
BlinkCount |
1
|