AIDef:AI/SeqFirstPointTwo

From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SeqFirstPointTwo
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsFinishedByFailAction Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
先行動
後行動

Derived definitions

先行動 (Priest_Boss_ShadowClone, 後行動_0)

Name Value
IsFinishedByFailAction False

先行動 (Priest_Boss_Normal, 後行動_0)

Name Value
IsFinishedByFailAction False

先行動 (Priest_Boss_ShadowClone_Real, 後行動_0)

Name Value
IsFinishedByFailAction False

先行動 (Assassin_Junior, 隠れ身落下攻撃)

Name Value
IsFinishedByFailAction False