From ZeldaMods (Breath of the Wild)
Revision as of 18:11, 14 October 2018 by imported>Leoetlino
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SeqFirstPointTwoAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsFinishedByFailAction |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Derived definitions
先行動 (Priest_Boss_ShadowClone, 後行動_0)
Name |
Value
|
IsFinishedByFailAction |
False
|
先行動 (Priest_Boss_Normal, 後行動_0)
Name |
Value
|
IsFinishedByFailAction |
False
|
先行動 (Priest_Boss_ShadowClone_Real, 後行動_0)
Name |
Value
|
IsFinishedByFailAction |
False
|
先行動 (Assassin_Junior, 隠れ身落下攻撃)
Name |
Value
|
IsFinishedByFailAction |
False
|