From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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PriestBossShadowCloneThrowAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
PriestBossMetaAIUnit |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ShadowCloneOffsetY |
Float |
|
|
ShadowCloneRadius |
Float |
|
|
ShadowCloneLefeBoneName |
String |
|
|
ShadowCloneRightBoneName |
String |
|
|
ShadowCloneAngleOffset |
Float |
|
|
PrepareTimer |
Float |
|
|
Children
Name |
Description
|
攻撃 |
|
攻撃後 |
|
準備完了待ち |
|
Derived definitions
分身投げ (Priest_Boss_Giant, 通常)
Name |
Value
|
ShadowCloneOffsetY |
1.5
|
ShadowCloneRadius |
0.0
|
ShadowCloneLefeBoneName |
Weapon_L
|
ShadowCloneRightBoneName |
Weapon_R
|
ShadowCloneAngleOffset |
30.0
|
PrepareTimer |
90.0
|