From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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PriestBossLineFormationAppearAI definition |
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Type |
AI |
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StaticInstParams
Name |
Type |
Default value |
Description
|
IsFinishedByFailAction |
Bool |
|
|
IsEndChangeable |
Bool |
|
|
IsNoChangeable |
Bool |
|
|
Children
Derived definitions
陣形作成_現れる (Priest_Boss_ShadowClone, 一列陣形_現れる_0)
Name |
Value
|
IsFinishedByFailAction |
False
|
IsEndChangeable |
False
|
IsNoChangeable |
False
|
陣形作成_現れる (Priest_Boss_ShadowClone_Real, 一列陣形_現れる_0)
Name |
Value
|
IsFinishedByFailAction |
False
|
IsEndChangeable |
False
|
IsNoChangeable |
False
|